早上好, 我有以下代码从服务器下载bitmpa
/*SAVE IMAGE++++++++++++++++++++*/
public void saveImage(Context context, Bitmap b, String imageName) {
FileOutputStream foStream;
try {
foStream = context.openFileOutput(imageName, Context.MODE_PRIVATE);
b.compress(Bitmap.CompressFormat.JPEG, 100, foStream);
foStream.close();
UPDTV_FOTO.setBackgroundColor(Color.GREEN);
image.setImageBitmap(loadImageBitmap(getApplicationContext(), Giocatore));
UPDTV_FOTO.setText("Download "+Giocatore+ " Complete");
}
catch (FileNotFoundException e) {
Log.d("saveImage", "file not found");
e.printStackTrace();
// UPDTV_FOTO.setText("FILE NOT FOUND");
}
catch (IOException e) {
Log.d("saveImage", "io exception");
e.printStackTrace();
// UPDTV_FOTO.setText("SAVE IMAGE ERROR");
}
}
/*SAVE IMAGE+++++++++++++++++++++++++*/
/*DOWNLOAD IMAGE++++++++++++++++++++++*/
private class DownloadImage extends AsyncTask<String, Void, Bitmap> {
private String TAG = "DownloadImage";
private Bitmap downloadImageBitmap(String sUrl) {
Bitmap bitmap = null;
try {
InputStream inputStream = new URL(sUrl).openStream(); // Download Image from URL
bitmap = BitmapFactory.decodeStream(inputStream); // Decode Bitmap
inputStream.close();
} catch (Exception e) {
Log.d(TAG, "Exception 1, Something went wrong!");
e.printStackTrace();
// UPDTV_FOTO.setText("DOWNLOAD ERROR");
}
return bitmap;
}
@Override
protected Bitmap doInBackground(String... params) {
return downloadImageBitmap(params[0]);
}
protected void onPostExecute(Bitmap result) {
saveImage(getApplicationContext(), result, Giocatore);
}
}
/*DOWNLOAD IMAGE++++++++++++++++++++++*/
/*LOAD IMAGE*+++++++++++++++++++++++++++++++++++++*/
public Bitmap loadImageBitmap(Context context, String imageName) {
Bitmap bitmap = null;
FileInputStream fiStream;
try {
fiStream = context.openFileInput(imageName);
bitmap = BitmapFactory.decodeStream(fiStream);
fiStream.close();
} catch (Exception e) {
Log.d("saveImage", "Exception 3, Something went wrong!");
e.printStackTrace();
// UPDTV_FOTO.setText("LOAD ERROR");
}
return bitmap;
}
/*LOAD IMAGE+++++++++++++++++++++++++++*/
如果我尝试下载的位图在服务器上可用,则所有工作正常
new DownloadImage().execute(myurl);
否则如果不可用,我的应用程序崩溃了。 所以我想在开始下载之前检查servere上是否有位图。
我试试
if (URLUtil.isValidUrl(URL+FotoGiocatore)==true);
以及
答案 0 :(得分:0)
您还可以使用以下代码检查图像是否存在
URL url = new URL("YOUR URL");
HttpURLConnection urlConnection = (HttpURLConnection) url.openConnection();
urlConnection.setRequestMethod("GET");
urlConnection.connect();
`int status = urlConnection.getResponseCode();`
并且仅在status==200