我正在创建一个通过蓝牙连接到使用SPP协议的自定义硬件设备的应用程序。问题是我无法连接设备。在测试之前,我试过了:
两个测试都成功,但当我尝试将自定义设备连接到我的应用程序时,连接过程会获得异常
IOException: read failed, socket might closed
我到处搜索,但我找不到任何让应用程序连接设备的东西。我特别读到:
这是我用来连接的类,特别是我认为错误是在子类connectThread
中(返回异常的方法是mmSocket.connect()
),这是在下半部分代码。
public class BluetoothChatService {
// Debugging
private static final String TAG = "BluetoothChatService";
// Name for the SDP record when creating server socket
private static final String NAME_SECURE = "BluetoothChatSecure";
private static final String NAME_INSECURE = "BluetoothChatInsecure";
// Unique UUID for this application
private static final UUID MY_UUID_SECURE =
UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
private static final UUID MY_UUID_INSECURE =
UUID.fromString("8ce255c0-200a-11e0-ac64-0800200c9a66");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mSecureAcceptThread;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
private int mNewState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing
public static final int STATE_LISTEN = 1; // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3; // now connected to a remote device
/**
* Constructor. Prepares a new BluetoothChat session.
*
* @param context The UI Activity Context
* @param handler A Handler to send messages back to the UI Activity
*/
public BluetoothChatService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mNewState = mState;
mHandler = handler;
}
/**
* Update UI title according to the current state of the chat connection
*/
private synchronized void updateUserInterfaceTitle() {
mState = getState();
//Log.d(TAG, "updateUserInterfaceTitle() " + mNewState + " -> " + mState);
mNewState = mState;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(Constants.MESSAGE_STATE_CHANGE, mNewState, -1).sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
//Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to listen on a BluetoothServerSocket
if (mSecureAcceptThread == null) {
mSecureAcceptThread = new AcceptThread(true);
mSecureAcceptThread.start();
}
if (mInsecureAcceptThread == null) {
mInsecureAcceptThread = new AcceptThread(false);
mInsecureAcceptThread.start();
}
// Update UI title
updateUserInterfaceTitle();
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
*
* @param device The BluetoothDevice to connect
* @param secure Socket Security type - Secure (true) , Insecure (false)
*/
public synchronized void connect(BluetoothDevice device, boolean secure) {
//Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device, secure);
mConnectThread.start();
// Update UI title
updateUserInterfaceTitle();
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*
* @param socket The BluetoothSocket on which the connection was made
* @param device The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice
device, final String socketType) {
//Log.d(TAG, "connected, Socket Type:" + socketType);
// Cancel the thread that completed the connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Cancel the accept thread because we only want to connect to one device
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket, socketType);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(Constants.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
// Update UI title
updateUserInterfaceTitle();
}
/**
* Stop all threads
*/
public synchronized void stop() {
//Log.d(TAG, "stop");
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mSecureAcceptThread != null) {
mSecureAcceptThread.cancel();
mSecureAcceptThread = null;
}
if (mInsecureAcceptThread != null) {
mInsecureAcceptThread.cancel();
mInsecureAcceptThread = null;
}
mState = STATE_NONE;
// Update UI title
updateUserInterfaceTitle();
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* @param out The bytes to write
* @see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED) return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(Constants.TOAST, "Unable to connect device");
msg.setData(bundle);
mHandler.sendMessage(msg);
mState = STATE_NONE;
// Update UI title
updateUserInterfaceTitle();
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(Constants.TOAST, "Device connection was lost");
msg.setData(bundle);
mHandler.sendMessage(msg);
mState = STATE_NONE;
// Update UI title
updateUserInterfaceTitle();
// Start the service over to restart listening mode
BluetoothChatService.this.start();
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted
* (or until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
private String mSocketType;
public AcceptThread(boolean secure) {
BluetoothServerSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
// Create a new listening server socket
try {
if (secure) {
tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE,
MY_UUID_SECURE);
} else {
tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(
NAME_INSECURE, MY_UUID_INSECURE);
}
} catch (IOException e) {
//Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e);
}
mmServerSocket = tmp;
mState = STATE_LISTEN;
}
public void run() {
//Log.d(TAG, "Socket Type: " + mSocketType + "BEGIN mAcceptThread" + this);
setName("AcceptThread" + mSocketType);
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
//Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothChatService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice(),
mSocketType);
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate new socket.
try {
socket.close();
} catch (IOException e) {
//Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
//Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType);
}
public void cancel() {
//Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
//Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection
* with a device. It runs straight through; the connection either
* succeeds or fails.
*/
private class ConnectThread extends Thread {
private BluetoothSocket mmSocket;
private BluetoothDevice mmDevice;
private String mSocketType;
public ConnectThread(BluetoothDevice device, boolean secure) {
mmDevice = device;
BluetoothSocket tmp = null;
mSocketType = secure ? "Secure" : "Insecure";
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
if (secure) {
tmp = device.createRfcommSocketToServiceRecord(
MY_UUID_SECURE);
} else {
tmp = device.createInsecureRfcommSocketToServiceRecord(
MY_UUID_INSECURE);
}
} catch (IOException e) {
//Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e);
}
mmSocket = tmp;
mState = STATE_CONNECTING;
}
public void run() {
//Log.i(TAG, "BEGIN mConnectThread SocketType:" + mSocketType);
setName("ConnectThread" + mSocketType);
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
}
catch (IOException e) {
e.printStackTrace();
try {
mmSocket =(BluetoothSocket) mmDevice.getClass().getMethod("createRfcommSocket", new Class[] {int.class}).invoke(mmDevice,1);
mmSocket.connect();
}
catch (IOException e2) {
e2.printStackTrace();
// Close the socket
try{
mmSocket.close();
}
catch(IOException e3) {
e3.printStackTrace();
}
connectionFailed();
}
catch (NoSuchMethodException e1) {
e1.printStackTrace();
}
catch (IllegalAccessException e1) {
e1.printStackTrace();
}
catch (InvocationTargetException e1) {
e1.printStackTrace();
}
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothChatService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice, mSocketType);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
//Log.e(TAG, "close() of connect " + mSocketType + " socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device.
* It handles all incoming and outgoing transmissions.
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket, String socketType) {
//Log.d(TAG, "create ConnectedThread: " + socketType);
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
//Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
mState = STATE_CONNECTED;
}
public void run() {
//Log.i(TAG, "BEGIN mConnectedThread");
// Keep listening to the InputStream while connected
while (mState == STATE_CONNECTED) {
byte[] buffer = new byte[14];
byte[] out_buffer = new byte[6];
try {
// Read from the InputStream
//bytes = mmInStream.read(buffer);
buffer[0] = (byte) mmInStream.read();
if(buffer[0] == 0x53) {
for (int i = 1; i < 7; i++) {
buffer[i] = (byte) mmInStream.read();
}
}
if (buffer[1] == 0x68 && buffer[2] == 0x65 && buffer[3] == 0x6C && buffer[4] == 0x6D && buffer[5] == 0x65 && buffer[6] ==0x74) {// if i found "Shelmet"
mmInStream.read();
for (int i = 0; i < 6; i++) {
out_buffer[i] = (byte) mmInStream.read();
}
/*out_buffer[0] = buffer[8];
out_buffer[1] = buffer[9];
out_buffer[2] = buffer[10];
out_buffer[3] = buffer[11];
out_buffer[4] = buffer[12];
out_buffer[5] = buffer[13];*/
}
else {
out_buffer[0] = 0;
out_buffer[1] = 0;
out_buffer[2] = 0;
out_buffer[3] = 0;
out_buffer[4] = 0;
out_buffer[5] = 0;
}
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(Constants.MESSAGE_READ, 6, -1, out_buffer).sendToTarget();
}
catch (IOException e) {
//Log.e(TAG, "disconnected", e);
connectionLost();
break;
}
}
}
/**
* Write to the connected OutStream.
*
* @param buffer The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(Constants.MESSAGE_WRITE, -1, -1, buffer)
.sendToTarget();
} catch (IOException e) {
//Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
//Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}
我作为客户端连接,我尝试了不安全和安全连接。我真的不知道该怎么做。