Android蓝牙无法连接

时间:2017-03-15 20:34:05

标签: android bluetooth ioexception spp

我正在创建一个通过蓝牙连接到使用SPP协议的自定义硬件设备的应用程序。问题是我无法连接设备。在测试之前,我试过了:

两个测试都成功,但当我尝试将自定义设备连接到我的应用程序时,连接过程会获得异常

IOException: read failed, socket might closed

我到处搜索,但我找不到任何让应用程序连接设备的东西。我特别读到:

这是我用来连接的类,特别是我认为错误是在子类connectThread中(返回异常的方法是mmSocket.connect()),这是在下半部分代码。

public class BluetoothChatService {
// Debugging
private static final String TAG = "BluetoothChatService";

// Name for the SDP record when creating server socket
private static final String NAME_SECURE = "BluetoothChatSecure";
private static final String NAME_INSECURE = "BluetoothChatInsecure";

// Unique UUID for this application
private static final UUID MY_UUID_SECURE =
        UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
private static final UUID MY_UUID_INSECURE =
        UUID.fromString("8ce255c0-200a-11e0-ac64-0800200c9a66");

// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mSecureAcceptThread;
private AcceptThread mInsecureAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
private int mNewState;

// Constants that indicate the current connection state
public static final int STATE_NONE = 0;       // we're doing nothing
public static final int STATE_LISTEN = 1;     // now listening for incoming connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing connection
public static final int STATE_CONNECTED = 3;  // now connected to a remote device

/**
 * Constructor. Prepares a new BluetoothChat session.
 *
 * @param context The UI Activity Context
 * @param handler A Handler to send messages back to the UI Activity
 */
public BluetoothChatService(Context context, Handler handler) {
    mAdapter = BluetoothAdapter.getDefaultAdapter();
    mState = STATE_NONE;
    mNewState = mState;
    mHandler = handler;
}

/**
 * Update UI title according to the current state of the chat connection
 */
private synchronized void updateUserInterfaceTitle() {
    mState = getState();
    //Log.d(TAG, "updateUserInterfaceTitle() " + mNewState + " -> " + mState);
    mNewState = mState;

    // Give the new state to the Handler so the UI Activity can update
    mHandler.obtainMessage(Constants.MESSAGE_STATE_CHANGE, mNewState, -1).sendToTarget();
}

/**
 * Return the current connection state.
 */
public synchronized int getState() {
    return mState;
}

/**
 * Start the chat service. Specifically start AcceptThread to begin a
 * session in listening (server) mode. Called by the Activity onResume()
 */
public synchronized void start() {
    //Log.d(TAG, "start");

    // Cancel any thread attempting to make a connection
    if (mConnectThread != null) {
        mConnectThread.cancel();
        mConnectThread = null;
    }

    // Cancel any thread currently running a connection
    if (mConnectedThread != null) {
        mConnectedThread.cancel();
        mConnectedThread = null;
    }

    // Start the thread to listen on a BluetoothServerSocket
    if (mSecureAcceptThread == null) {
        mSecureAcceptThread = new AcceptThread(true);
        mSecureAcceptThread.start();
    }
    if (mInsecureAcceptThread == null) {
        mInsecureAcceptThread = new AcceptThread(false);
        mInsecureAcceptThread.start();
    }
    // Update UI title
    updateUserInterfaceTitle();
}

/**
 * Start the ConnectThread to initiate a connection to a remote device.
 *
 * @param device The BluetoothDevice to connect
 * @param secure Socket Security type - Secure (true) , Insecure (false)
 */
public synchronized void connect(BluetoothDevice device, boolean secure) {
    //Log.d(TAG, "connect to: " + device);

    // Cancel any thread attempting to make a connection
    if (mState == STATE_CONNECTING) {
        if (mConnectThread != null) {
            mConnectThread.cancel();
            mConnectThread = null;
        }
    }

    // Cancel any thread currently running a connection
    if (mConnectedThread != null) {
        mConnectedThread.cancel();
        mConnectedThread = null;
    }

    // Start the thread to connect with the given device
    mConnectThread = new ConnectThread(device, secure);
    mConnectThread.start();
    // Update UI title
    updateUserInterfaceTitle();
}

/**
 * Start the ConnectedThread to begin managing a Bluetooth connection
 *
 * @param socket The BluetoothSocket on which the connection was made
 * @param device The BluetoothDevice that has been connected
 */
public synchronized void connected(BluetoothSocket socket, BluetoothDevice
        device, final String socketType) {
    //Log.d(TAG, "connected, Socket Type:" + socketType);

    // Cancel the thread that completed the connection
    if (mConnectThread != null) {
        mConnectThread.cancel();
        mConnectThread = null;
    }

    // Cancel any thread currently running a connection
    if (mConnectedThread != null) {
        mConnectedThread.cancel();
        mConnectedThread = null;
    }

    // Cancel the accept thread because we only want to connect to one device
    if (mSecureAcceptThread != null) {
        mSecureAcceptThread.cancel();
        mSecureAcceptThread = null;
    }
    if (mInsecureAcceptThread != null) {
        mInsecureAcceptThread.cancel();
        mInsecureAcceptThread = null;
    }

    // Start the thread to manage the connection and perform transmissions
    mConnectedThread = new ConnectedThread(socket, socketType);
    mConnectedThread.start();

    // Send the name of the connected device back to the UI Activity
    Message msg = mHandler.obtainMessage(Constants.MESSAGE_DEVICE_NAME);
    Bundle bundle = new Bundle();
    bundle.putString(Constants.DEVICE_NAME, device.getName());
    msg.setData(bundle);
    mHandler.sendMessage(msg);
    // Update UI title
    updateUserInterfaceTitle();
}

/**
 * Stop all threads
 */
public synchronized void stop() {
    //Log.d(TAG, "stop");

    if (mConnectThread != null) {
        mConnectThread.cancel();
        mConnectThread = null;
    }

    if (mConnectedThread != null) {
        mConnectedThread.cancel();
        mConnectedThread = null;
    }

    if (mSecureAcceptThread != null) {
        mSecureAcceptThread.cancel();
        mSecureAcceptThread = null;
    }

    if (mInsecureAcceptThread != null) {
        mInsecureAcceptThread.cancel();
        mInsecureAcceptThread = null;
    }
    mState = STATE_NONE;
    // Update UI title
    updateUserInterfaceTitle();
}

/**
 * Write to the ConnectedThread in an unsynchronized manner
 *
 * @param out The bytes to write
 * @see ConnectedThread#write(byte[])
 */
public void write(byte[] out) {
    // Create temporary object
    ConnectedThread r;
    // Synchronize a copy of the ConnectedThread
    synchronized (this) {
        if (mState != STATE_CONNECTED) return;
        r = mConnectedThread;
    }
    // Perform the write unsynchronized
    r.write(out);
}

/**
 * Indicate that the connection attempt failed and notify the UI Activity.
 */
private void connectionFailed() {
    // Send a failure message back to the Activity
    Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
    Bundle bundle = new Bundle();
    bundle.putString(Constants.TOAST, "Unable to connect device");
    msg.setData(bundle);
    mHandler.sendMessage(msg);

    mState = STATE_NONE;
    // Update UI title
    updateUserInterfaceTitle();

    // Start the service over to restart listening mode
    BluetoothChatService.this.start();
}

/**
 * Indicate that the connection was lost and notify the UI Activity.
 */
private void connectionLost() {
    // Send a failure message back to the Activity
    Message msg = mHandler.obtainMessage(Constants.MESSAGE_TOAST);
    Bundle bundle = new Bundle();
    bundle.putString(Constants.TOAST, "Device connection was lost");
    msg.setData(bundle);
    mHandler.sendMessage(msg);

    mState = STATE_NONE;
    // Update UI title
    updateUserInterfaceTitle();

    // Start the service over to restart listening mode
    BluetoothChatService.this.start();
}

/**
 * This thread runs while listening for incoming connections. It behaves
 * like a server-side client. It runs until a connection is accepted
 * (or until cancelled).
 */
private class AcceptThread extends Thread {
    // The local server socket
    private final BluetoothServerSocket mmServerSocket;
    private String mSocketType;

    public AcceptThread(boolean secure) {
        BluetoothServerSocket tmp = null;
        mSocketType = secure ? "Secure" : "Insecure";

        // Create a new listening server socket
        try {
            if (secure) {
                tmp = mAdapter.listenUsingRfcommWithServiceRecord(NAME_SECURE,
                        MY_UUID_SECURE);
            } else {
                tmp = mAdapter.listenUsingInsecureRfcommWithServiceRecord(
                        NAME_INSECURE, MY_UUID_INSECURE);
            }
        } catch (IOException e) {
            //Log.e(TAG, "Socket Type: " + mSocketType + "listen() failed", e);
        }
        mmServerSocket = tmp;
        mState = STATE_LISTEN;
    }

    public void run() {
        //Log.d(TAG, "Socket Type: " + mSocketType + "BEGIN mAcceptThread" + this);
        setName("AcceptThread" + mSocketType);

        BluetoothSocket socket = null;

        // Listen to the server socket if we're not connected
        while (mState != STATE_CONNECTED) {
            try {
                // This is a blocking call and will only return on a
                // successful connection or an exception
                socket = mmServerSocket.accept();
            } catch (IOException e) {
                //Log.e(TAG, "Socket Type: " + mSocketType + "accept() failed", e);
                break;
            }

            // If a connection was accepted
            if (socket != null) {
                synchronized (BluetoothChatService.this) {
                    switch (mState) {
                        case STATE_LISTEN:
                        case STATE_CONNECTING:
                            // Situation normal. Start the connected thread.
                            connected(socket, socket.getRemoteDevice(),
                                    mSocketType);
                            break;
                        case STATE_NONE:
                        case STATE_CONNECTED:
                            // Either not ready or already connected. Terminate new socket.
                            try {
                                socket.close();
                            } catch (IOException e) {
                                //Log.e(TAG, "Could not close unwanted socket", e);
                            }
                            break;
                    }
                }
            }
        }
        //Log.i(TAG, "END mAcceptThread, socket Type: " + mSocketType);

    }

    public void cancel() {
        //Log.d(TAG, "Socket Type" + mSocketType + "cancel " + this);
        try {
            mmServerSocket.close();
        } catch (IOException e) {
            //Log.e(TAG, "Socket Type" + mSocketType + "close() of server failed", e);
        }
    }
}


/**
 * This thread runs while attempting to make an outgoing connection
 * with a device. It runs straight through; the connection either
 * succeeds or fails.
 */
private class ConnectThread extends Thread {
    private BluetoothSocket mmSocket;
    private BluetoothDevice mmDevice;
    private String mSocketType;

    public ConnectThread(BluetoothDevice device, boolean secure) {
        mmDevice = device;
        BluetoothSocket tmp = null;
        mSocketType = secure ? "Secure" : "Insecure";

        // Get a BluetoothSocket for a connection with the
        // given BluetoothDevice
        try {
            if (secure) {
                tmp = device.createRfcommSocketToServiceRecord(
                        MY_UUID_SECURE);
            } else {
                tmp = device.createInsecureRfcommSocketToServiceRecord(
                        MY_UUID_INSECURE);
            }
        } catch (IOException e) {
            //Log.e(TAG, "Socket Type: " + mSocketType + "create() failed", e);
        }
        mmSocket = tmp;
        mState = STATE_CONNECTING;
    }

    public void run() {
        //Log.i(TAG, "BEGIN mConnectThread SocketType:" + mSocketType);
        setName("ConnectThread" + mSocketType);

        // Always cancel discovery because it will slow down a connection
        mAdapter.cancelDiscovery();

        // Make a connection to the BluetoothSocket
        try {
            // This is a blocking call and will only return on a
            // successful connection or an exception
            mmSocket.connect();
        }
        catch (IOException e) {
            e.printStackTrace();

            try {
                mmSocket =(BluetoothSocket) mmDevice.getClass().getMethod("createRfcommSocket", new Class[] {int.class}).invoke(mmDevice,1);
                mmSocket.connect();

            }
            catch (IOException e2) {
                e2.printStackTrace();
                // Close the socket
                try{
                    mmSocket.close();
                }
                catch(IOException e3) {
                    e3.printStackTrace();
                }
                connectionFailed();
            }
            catch (NoSuchMethodException e1) {
                e1.printStackTrace();
            }
            catch (IllegalAccessException e1) {
                e1.printStackTrace();
            }
            catch (InvocationTargetException e1) {
                e1.printStackTrace();
            }

            return;
        }

        // Reset the ConnectThread because we're done
        synchronized (BluetoothChatService.this) {
            mConnectThread = null;
        }

        // Start the connected thread
        connected(mmSocket, mmDevice, mSocketType);
    }

    public void cancel() {
        try {
            mmSocket.close();
        } catch (IOException e) {
            //Log.e(TAG, "close() of connect " + mSocketType + " socket failed", e);
        }
    }
}

/**
 * This thread runs during a connection with a remote device.
 * It handles all incoming and outgoing transmissions.
 */
private class ConnectedThread extends Thread {
    private final BluetoothSocket mmSocket;
    private final InputStream mmInStream;
    private final OutputStream mmOutStream;

    public ConnectedThread(BluetoothSocket socket, String socketType) {
        //Log.d(TAG, "create ConnectedThread: " + socketType);
        mmSocket = socket;
        InputStream tmpIn = null;
        OutputStream tmpOut = null;

        // Get the BluetoothSocket input and output streams
        try {
            tmpIn = socket.getInputStream();
            tmpOut = socket.getOutputStream();
        } catch (IOException e) {
            //Log.e(TAG, "temp sockets not created", e);
        }

        mmInStream = tmpIn;
        mmOutStream = tmpOut;
        mState = STATE_CONNECTED;
    }

    public void run() {
        //Log.i(TAG, "BEGIN mConnectedThread");

        // Keep listening to the InputStream while connected
        while (mState == STATE_CONNECTED) {
            byte[] buffer = new byte[14];
            byte[] out_buffer = new byte[6];

            try {
                // Read from the InputStream
                //bytes = mmInStream.read(buffer);
                buffer[0] = (byte) mmInStream.read();
                if(buffer[0] == 0x53) {
                    for (int i = 1; i < 7; i++) {
                        buffer[i] = (byte) mmInStream.read();
                    }
                }
                if (buffer[1] == 0x68 && buffer[2] == 0x65 && buffer[3] == 0x6C && buffer[4] == 0x6D && buffer[5] == 0x65 && buffer[6] ==0x74) {// if i found "Shelmet"
                    mmInStream.read();
                    for (int i = 0; i < 6; i++) {
                        out_buffer[i] = (byte) mmInStream.read();
                    }
                    /*out_buffer[0] = buffer[8];
                    out_buffer[1] = buffer[9];
                    out_buffer[2] = buffer[10];
                    out_buffer[3] = buffer[11];
                    out_buffer[4] = buffer[12];
                    out_buffer[5] = buffer[13];*/
                }
                else {
                    out_buffer[0] = 0;
                    out_buffer[1] = 0;
                    out_buffer[2] = 0;
                    out_buffer[3] = 0;
                    out_buffer[4] = 0;
                    out_buffer[5] = 0;
                }



                // Send the obtained bytes to the UI Activity
                mHandler.obtainMessage(Constants.MESSAGE_READ, 6, -1, out_buffer).sendToTarget();
            }
            catch (IOException e) {
                //Log.e(TAG, "disconnected", e);
                connectionLost();
                break;
            }
        }
    }

    /**
     * Write to the connected OutStream.
     *
     * @param buffer The bytes to write
     */
    public void write(byte[] buffer) {
        try {
            mmOutStream.write(buffer);

            // Share the sent message back to the UI Activity
            mHandler.obtainMessage(Constants.MESSAGE_WRITE, -1, -1, buffer)
                    .sendToTarget();
        } catch (IOException e) {
            //Log.e(TAG, "Exception during write", e);
        }
    }

    public void cancel() {
        try {
            mmSocket.close();
        } catch (IOException e) {
            //Log.e(TAG, "close() of connect socket failed", e);
        }
    }
}
}

我作为客户端连接,我尝试了不安全和安全连接。我真的不知道该怎么做。

0 个答案:

没有答案