我有一个包含多个读写内存函数的类。但它缺少readByte函数和writeByte函数。
我尝试按以下格式创建:
public byte readByte(IntPtr address)
{
byte[] buffer = new byte[1];
ReadMemory(address, buffer, 1);
//return BitConverter.ToUInt32(buffer, 0);
}
但是没想到BitConverter
返回类型。有谁知道如何创建这些功能?由于返回的值只是一个字节,您可以在此屏幕截图中看到:
班上的一些功能:
/// <summary>
/// Reads 32 bit signed integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public int ReadInt32(IntPtr address)
{
byte[] buffer = new byte[4];
ReadMemory(address, buffer, 4);
return BitConverter.ToInt32(buffer, 0);
}
/// <summary>
/// Reads 32 bit unsigned integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public uint ReadUInt32(IntPtr address)
{
byte[] buffer = new byte[4];
ReadMemory(address, buffer, 4);
return BitConverter.ToUInt32(buffer, 0);
}
/// <summary>
/// Reads single precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public float ReadFloat(IntPtr address)
{
byte[] buffer = new byte[4];
ReadMemory(address, buffer, 4);
return BitConverter.ToSingle(buffer, 0);
}
/// <summary>
/// Reads double precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public double ReadDouble(IntPtr address)
{
byte[] buffer = new byte[8];
ReadMemory(address, buffer, 8);
return BitConverter.ToDouble(buffer, 0);
}
/// <summary>
/// Writes 32 bit unsigned integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteUInt32(IntPtr address, uint value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 4);
}
/// <summary>
/// Writes 32 bit signed integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteInt32(IntPtr address, int value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 4);
}
/// <summary>
/// Writes single precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteFloat(IntPtr address, float value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 4);
}
/// <summary>
/// Writes double precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteDouble(IntPtr address, double value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 8);
}
因为目前我正在通过以下方式调用该类:
public void updatePlayerStatistic(int prestigeLevel)
{
Process[] processes = Process.GetProcessesByName("iw7_ship");
if (processes.Length > 0)
{
using (CheatEngine.Memory memory = new CheatEngine.Memory(processes[0]))
{
// Prestige code
IntPtr prestigeAddress = memory.GetAddress("iw7_ship.exe", (IntPtr)0x04105320, new int[] { 0x6E5 });
//memory.WriteUInt32(prestigeAddress, uint.Parse(prestigeLevel.ToString()));
MessageBox.Show(memory.ReadUInt32(prestigeAddress).ToString());
}
}
}
总会返回0.您可以在以下屏幕截图中看到:
但显然值为8,显示在CheatEngine中。
全班:
using System;
using System.Diagnostics;
using System.Text.RegularExpressions;
namespace InfiniteTrainer.CheatEngine
{
/// <summary>
/// Represents an access to a remote process memory
/// </summary>
public class Memory : IDisposable
{
private Process process;
private IntPtr processHandle;
private bool isDisposed;
public const string OffsetPattern = "(\\+|\\-){0,1}(0x){0,1}[a-fA-F0-9]{1,}";
/// <summary>
/// Initializes a new instance of the Memory
/// </summary>
/// <param name="process">Remote process</param>
public Memory(Process process)
{
if (process == null)
throw new ArgumentNullException("process");
this.process = process;
processHandle = Win32.OpenProcess(
Win32.ProcessAccessType.PROCESS_VM_READ | Win32.ProcessAccessType.PROCESS_VM_WRITE |
Win32.ProcessAccessType.PROCESS_VM_OPERATION, true, (uint)process.Id);
if (processHandle == IntPtr.Zero)
throw new InvalidOperationException("Could not open the process");
}
#region IDisposable
~Memory()
{
Dispose(false);
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
private void Dispose(bool disposing)
{
if (isDisposed)
return;
Win32.CloseHandle(processHandle);
process = null;
processHandle = IntPtr.Zero;
isDisposed = true;
}
#endregion
#region Properties
/// <summary>
/// Gets the process to which this memory is attached to
/// </summary>
public Process Process
{
get
{
return process;
}
}
#endregion
/// <summary>
/// Finds module with the given name
/// </summary>
/// <param name="name">Module name</param>
/// <returns></returns>
protected ProcessModule FindModule(string name)
{
if (string.IsNullOrEmpty(name))
throw new ArgumentNullException("name");
foreach (ProcessModule module in process.Modules)
{
if (module.ModuleName.ToLower() == name.ToLower())
return module;
}
return null;
}
/// <summary>
/// Gets module based address
/// </summary>
/// <param name="moduleName">Module name</param>
/// <param name="baseAddress">Base address</param>
/// <param name="offsets">Collection of offsets</param>
/// <returns></returns>
public IntPtr GetAddress(string moduleName, IntPtr baseAddress, int[] offsets)
{
if (string.IsNullOrEmpty(moduleName))
throw new ArgumentNullException("moduleName");
ProcessModule module = FindModule(moduleName);
if (module == null)
return IntPtr.Zero;
else
{
//int address = module.BaseAddress.ToInt32() + baseAddress.ToInt32();
long address = module.BaseAddress.ToInt64() + baseAddress.ToInt64();
return GetAddress((IntPtr)address, offsets);
}
}
/// <summary>
/// Gets address
/// </summary>
/// <param name="baseAddress">Base address</param>
/// <param name="offsets">Collection of offsets</param>
/// <returns></returns>
public IntPtr GetAddress(IntPtr baseAddress, int[] offsets)
{
if (baseAddress == IntPtr.Zero)
throw new ArgumentException("Invalid base address");
//int address = baseAddress.ToInt32();
long address = baseAddress.ToInt64();
if (offsets != null && offsets.Length > 0)
{
byte[] buffer = new byte[4];
foreach (int offset in offsets)
address = ReadInt32((IntPtr)address) + offset;
}
return (IntPtr)address;
}
/// <summary>
/// Gets address pointer
/// </summary>
/// <param name="address">Address</param>
/// <returns></returns>
public IntPtr GetAddress(string address)
{
if (string.IsNullOrEmpty(address))
throw new ArgumentNullException("address");
string moduleName = null;
int index = address.IndexOf('"');
if (index != -1)
{
// Module name at the beginning
int endIndex = address.IndexOf('"', index + 1);
if (endIndex == -1)
throw new ArgumentException("Invalid module name. Could not find matching \"");
moduleName = address.Substring(index + 1, endIndex - 1);
address = address.Substring(endIndex + 1);
}
int[] offsets = GetAddressOffsets(address);
int[] _offsets = null;
IntPtr baseAddress = offsets != null && offsets.Length > 0 ?
(IntPtr)offsets[0] : IntPtr.Zero;
if (offsets != null && offsets.Length > 1)
{
_offsets = new int[offsets.Length - 1];
for (int i = 0; i < offsets.Length - 1; i++)
_offsets[i] = offsets[i + 1];
}
if (moduleName != null)
return GetAddress(moduleName, baseAddress, _offsets);
else
return GetAddress(baseAddress, _offsets);
}
/// <summary>
/// Gets address offsets
/// </summary>
/// <param name="address">Address</param>
/// <returns></returns>
protected static int[] GetAddressOffsets(string address)
{
if (string.IsNullOrEmpty(address))
return new int[0];
else
{
MatchCollection matches = Regex.Matches(address, OffsetPattern);
int[] offsets = new int[matches.Count];
string value;
char ch;
for (int i = 0; i < matches.Count; i++)
{
ch = matches[i].Value[0];
if (ch == '+' || ch == '-')
value = matches[i].Value.Substring(1);
else
value = matches[i].Value;
offsets[i] = Convert.ToInt32(value, 16);
if (ch == '-')
offsets[i] = -offsets[i];
}
return offsets;
}
}
/// <summary>
/// Reads memory at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="buffer">Buffer</param>
/// <param name="size">Size in bytes</param>
public void ReadMemory(IntPtr address, byte[] buffer, int size)
{
if (isDisposed)
throw new ObjectDisposedException("Memory");
if (buffer == null)
throw new ArgumentNullException("buffer");
if (size <= 0)
throw new ArgumentException("Size must be greater than zero");
if (address == IntPtr.Zero)
throw new ArgumentException("Invalid address");
uint read = 0;
if (!Win32.ReadProcessMemory(processHandle, address, buffer, (uint)size, ref read) ||
read != size)
throw new AccessViolationException();
}
/// <summary>
/// Writes memory at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="buffer">Buffer</param>
/// <param name="size">Size in bytes</param>
public void WriteMemory(IntPtr address, byte[] buffer, int size)
{
if (isDisposed)
throw new ObjectDisposedException("Memory");
if (buffer == null)
throw new ArgumentNullException("buffer");
if (size <= 0)
throw new ArgumentException("Size must be greater than zero");
if (address == IntPtr.Zero)
throw new ArgumentException("Invalid address");
uint write = 0;
if (!Win32.WriteProcessMemory(processHandle, address, buffer, (uint)size, ref write) ||
write != size)
throw new AccessViolationException();
}
/// <summary>
/// Reads 32 bit signed integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public int ReadInt32(IntPtr address)
{
byte[] buffer = new byte[4];
ReadMemory(address, buffer, 4);
return BitConverter.ToInt32(buffer, 0);
}
/// <summary>
/// Reads 32 bit unsigned integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public uint ReadUInt32(IntPtr address)
{
byte[] buffer = new byte[4];
ReadMemory(address, buffer, 4);
return BitConverter.ToUInt32(buffer, 0);
}
/// <summary>
/// Reads single precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public float ReadFloat(IntPtr address)
{
byte[] buffer = new byte[4];
ReadMemory(address, buffer, 4);
return BitConverter.ToSingle(buffer, 0);
}
/// <summary>
/// Reads double precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <returns></returns>
public double ReadDouble(IntPtr address)
{
byte[] buffer = new byte[8];
ReadMemory(address, buffer, 8);
return BitConverter.ToDouble(buffer, 0);
}
/// <summary>
/// Writes 32 bit unsigned integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteUInt32(IntPtr address, uint value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 4);
}
/// <summary>
/// Writes 32 bit signed integer at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteInt32(IntPtr address, int value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 4);
}
/// <summary>
/// Writes single precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteFloat(IntPtr address, float value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 4);
}
/// <summary>
/// Writes double precision value at the address
/// </summary>
/// <param name="address">Memory address</param>
/// <param name="value">Value</param>
/// <returns></returns>
public void WriteDouble(IntPtr address, double value)
{
byte[] buffer = BitConverter.GetBytes(value);
WriteMemory(address, buffer, 8);
}
}
}
答案 0 :(得分:5)
如果您仔细阅读了自己编写的代码,就会发现无需转换,因此您很难找到(不必要的)BitConverter
函数。
只需返回您已读过的唯一字节:
public byte readByte(IntPtr address)
{
byte[] buffer = new byte[1];
ReadMemory(address, buffer, 1);
return buffer[0];
}
答案 1 :(得分:1)
您不需要BitConverter
。您已经有byte
,可以返回:
public byte readByte(IntPtr address)
{
byte[] buffer = new byte[1];
ReadMemory(address, buffer, 1);
return buffer[0];
}
一些背景信息:BitConverter
用于将原始二进制数据(表示为byte[]
)转换为特定类型。存在的是,你不必担心各种类型的内部结构(特别是字节序可能是一个无赖)。对byte
来说完全没必要,因为你的数组中已有字节。