我正在尝试使用Xcode编写适用于Mac OSX的套接字服务器应用程序:在Swift2.1.1中使用7.2.1。提到CocoaEcho sample code。 但我无法在socketCallBack函数中调用swift函数 我的代码在这里。我根据Swift 2 - UnsafeMutablePointer to object的答案传递了自我。我认为代码的一部分工作正常。
class myServer: NSObject {
// sockets
private var socketipv4: CFSocket!
private var socketipv6: CFSocket!
// Connections
var connections = Set<SPFConnection>()
func start(address: String) -> Bool {
var sockCtxt = CFSocketContext(version: 0, info: nil, retain: nil, release: nil, copyDescription: nil)
sockCtxt.info = UnsafeMutablePointer(unsafeAddressOf(self))
// create socket with CFSocketCreate
socketipv4 = CFSocketCreate(
kCFAllocatorDefault,
PF_INET,
SOCK_STREAM,
IPPROTO_TCP,
kCFSocketAutomaticallyReenableAcceptCallBack,
socketCallBack,
&sockCtxt)
// ipv4
var sin = sockaddr_in() // = initStruct()
let server_addr_size = socklen_t(INET_ADDRSTRLEN)
sin.sin_len = UInt8(server_addr_size)
sin.sin_family = sa_family_t(AF_INET)
sin.sin_port = UInt16(9999).bigEndian
sin.sin_addr.s_addr = inet_addr(address)
let sinData = NSData(bytes: &sin, length: sizeof(sockaddr_in))
let ptr = UnsafePointer<UInt8>(sinData.bytes)
let sincfd = CFDataCreate(kCFAllocatorDefault, ptr, sizeof(sockaddr_in))
let ipv4SocketError: CFSocketError = CFSocketSetAddress(socketipv4, sincfd)
switch ipv4SocketError {
case .Success:
print("ipv4 Success")
default:
print("ipv4 error = \(ipv4SocketError.rawValue)")
return false
}
let socketSource = CFSocketCreateRunLoopSource(kCFAllocatorDefault, socketipv4, 0)
CFRunLoopAddSource(CFRunLoopGetCurrent(), socketSource, kCFRunLoopDefaultMode)
return true
}
// CFSocket call back
var socketCallBack : @convention(c)(CFSocket!, CFSocketCallBackType, CFData!, UnsafePointer<Void>, UnsafeMutablePointer<Void>) -> Void = {
(socketRef, callbackType, address, data, info) in
print("acceptConnection callback-ed") // \(socketRef), \(callbackType), \(address), \(data),\(info)")
var tempData: CFSocketNativeHandle = 0
var anNSData:NSData = NSData(bytes: data, length: sizeofValue(data))
anNSData.getBytes(&tempData, length: sizeof(CFSocketNativeHandle))
var tempAry = [UnsafeMutablePointer<Void>]()
tempAry.append(info)
if callbackType == CFSocketCallBackType.AcceptCallBack {
let server = unsafeBitCast(info, myServer.self)
// **** EXEC_BAD_ACCESS, code=2 ***** //
server.acceptConnection(tempData)
} else {
print("callbacktype = \(callbackType.rawValue)")
}
}
func acceptConnection(data: CFSocketNativeHandle) {
print("acceptConnection called")
var readStream: Unmanaged<CFReadStream>?
var writeStream: Unmanaged<CFWriteStream>?
CFStreamCreatePairWithSocket(kCFAllocatorDefault, data, &readStream, &writeStream)
if readStream != nil && writeStream != nil {
CFReadStreamSetProperty(readStream!.takeUnretainedValue(), kCFStreamPropertyShouldCloseNativeSocket, kCFBooleanTrue)
CFWriteStreamSetProperty(writeStream!.takeUnretainedValue(), kCFStreamPropertyShouldCloseNativeSocket, kCFBooleanTrue)
let connection = SPFConnection()
connection.inputStream = readStream!.takeRetainedValue()
connection.outputStream = writeStream!.takeRetainedValue()
if connection.open() {
connections.insert(connection)
}
}
}
}
我在代码 server.acceptConnection(tempData)处获得EXEC_BAD_ACCESS代码= 2。 调试器显示 info 和 server 的相同指针,这应该意味着 info(self)已正确分配给<b>服务器 。 但EXEC_BAD_ACCESS似乎意味着自我不再可用。 我很难找到解决方案。如果有人能给我任何建议, 非常感谢。 在此先感谢您的帮助。
答案 0 :(得分:0)
我承认我对使用这些较低级别的C约定不太了解,但由于回调函数是你的类的一部分,不能只说self.acceptConnection(tempData)?