默认情况下,每个部分应显示最多三个单元格。如果任何单元格包含三个以上的单元格,则应显示“显示更多”选项。如果显示更多单元格,我想显示该特定部分中的其余单元格。我花了两天时间,没有任何成功。桌子顶部的部分。取决于所选的段,tableview加载单元格。每个部分的每个部分的代码都有所不同,因此函数cellForRowAtIndexPath:
变得非常大。我大致添加了代码。这段代码就是我试过的。
if segmentName == .Feature || segmentName == .Services
{
if indexPath.section == 0
{
if boolShowFullFeature[indexPath.section] == false
{
if indexPath.row == showCells
{
return createShowMoreCell(indexPath.section)
}
else
{
let cell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath) as! SearchListViewCell
var firstTitle = "", secondTitle = "", thirdTitle = "", recomendValue = "", starValue = ""
(firstTitle, secondTitle, thirdTitle, recomendValue, starValue) = model.foodValue[indexPath.row]
cell.configureCell(firstTitle, secondTitle: secondTitle, thirdTitle: thirdTitle, recomendValue: recomendValue, starValue: starValue)
return cell
答案 0 :(得分:0)
var objects = [["1","2","3"],["q","w","e","r","t","y"],["z","x","c","v","b","n","m"]]
var sec = ["sec a","sec b","sec c"]
var showallSec = 0
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return sec.count
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
let items = objects[section].count
if items > 3{
if section == showallSec-1{
return items
}
return 4
}
return items
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("Cell", forIndexPath: indexPath)
let object = objects[indexPath.section][indexPath.row]
cell.textLabel!.text = object
if(indexPath.section != showallSec-1){
if(indexPath.row == 3){
cell.textLabel!.text = "show more"
}}
return cell
}
override func tableView(tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
return sec[section]
}
override func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
if(indexPath.row == 3){
showallSec = indexPath.section + 1
tableView.reloadData()
}
}