对于以下发布/订阅示例,我无法使其工作。 我运行脚本,然后用
启动命令窗口telnet 127.0.0.1 8888
然后命令窗口变为全黑。我甚至没有看到预期的joined!
消息,但是当我输入内容时,我确实得到written
var events = require('events');
var net = require('net');
var channel = new events.EventEmitter();
channel.clients = {};
channel.subscriptions = {};
channel.on('join', function(id, client){
this.clients[id] = client;
this.subscriptions[id] = function(senderId, message){
if(id != senderId){
this.clients[id].write(message);
}
}
this.on('broadcast', this.subscriptions[id]);
});
var server = net.createServer(function(client){
var id = client.remoteAddress + ':' + client.remotePort;
client.on('connect', function(){
channel.emit('join', id, client);
console.log('joined!')
});
client.on('data', function(data){
data = data.toString();
channel.emit('broadcast', id, data);
console.log('written');
});
});
server.listen(8888);
我正在使用具有通用客户端telnet功能的Windows 10。 我也打开了端口8888,虽然它运行在'localhost'
我错过了什么吗?或者是什么原因因为'connect'事件没有被提出?(这引起channel.emit('join', id, client)
永远不会被执行
答案 0 :(得分:1)
client.on('connect', ...)
对服务器端(仅客户端)没有意义。您拥有该回调的回调是客户端连接时调用的回调。所以这样做:
var server = net.createServer(function(client){
var id = client.remoteAddress + ':' + client.remotePort;
channel.emit('join', id, client);
console.log('joined!')
client.on('data', function(data){
data = data.toString();
channel.emit('broadcast', id, data);
console.log('written');
});
});