如何使用被动事件流同时处理鼠标和触摸事件

时间:2015-06-21 21:07:22

标签: javascript touch reactive-programming rxjs bacon.js

我正在构建一个音频播放控件,让用户可以在音频文件中来回滚动。它需要处理触摸和鼠标事件。我应该如何使用被动事件流来管理事件呢?

以下是我希望如何构建它的粗略概念。

<div id="timeline">
  <span id="scrubber"></span>
</div>

然后,使用Bacon.js创建事件流

var mousedowns = $('#timeline').asEventStream('mousedown');
var touchstarts = $('#timeline').asEventStream('touchstart');

var starts = Bacon.mergeAll(mousedowns, touchstarts);

var mousemoves = $('#timeline').asEventStream('mousemove');
var touchmoves = $('#timeline').asEventStream('touchmove');

var moves = Bacon.mergeAll(mousemoves, touchmoves);

var mouseups = $('#timeline').asEventStream('mouseup');
var touchends = $('#timeline').asEventStream('touchend');

var ends = Bacon.mergeAll(mouseups, touchends);

starts.onValue(function () {
  var repositionScrubber = moves.onValue(function (ev) {
    $('#scrubber').moveTo(ev.offsetX);
  });
  ends.onValue(function () {
    repositionScrubber.stop();
  });
});

我确定这是各种各样的错误,但我真的很擅长处理带有可观察流的事件,而且我还不知道它有什么好的烹饪书。任何帮助将不胜感激!

2 个答案:

答案 0 :(得分:15)

这基本上是规范的drag and drop recipe

RxJS中的最小工作示例是这样的:

var $timeline = $('#timeline');
var $scrubber = $('#scrubber');

var mouseDown = Rx.Observable.merge(
  Rx.Observable.fromEvent($timeline, 'mousedown'),
  Rx.Observable.fromEvent($timeline, 'touchstart'));

var mouseUp = Rx.Observable.merge(
  Rx.Observable.fromEvent($timeline, 'mouseup'),
  Rx.Observable.fromEvent($timeline, 'touchend'));

var mouseMove = Rx.Observable.merge(
  Rx.Observable.fromEvent($timeline, 'mousemove'),
  Rx.Observable.fromEvent($timeline, 'touchmove'));

var subscription = mouseDown.flatMapLatest(function(md) {

  // calculate offsets when mouse down
  var startX = md.offsetX;

  return mouseMove.takeUntil(mouseUp)
                  .map(function(mm) {
                       mm.preventDefault();

                       return {
                        left: mm.clientX - startX,
                       };
                  });
})
.subscribe(function(e) {
  $scrubber.css(e);
});

var $timeline = $('#timeline');
var $scrubber = $('#scrubber');
    
    var mouseDown = Rx.Observable.merge(
      Rx.Observable.fromEvent($timeline, 'mousedown'),
      Rx.Observable.fromEvent($timeline, 'touchstart'));
    
    var mouseUp = Rx.Observable.merge(
      Rx.Observable.fromEvent($timeline, 'mouseup'),
      Rx.Observable.fromEvent($timeline, 'touchend'));
    
    var mouseMove = Rx.Observable.merge(
      Rx.Observable.fromEvent($timeline, 'mousemove'),
      Rx.Observable.fromEvent($timeline, 'touchmove'));
    
    var subscription = mouseDown.flatMapLatest(function(md) {
      
      // calculate offsets when mouse down
      var startX = md.offsetX;
      
      return mouseMove.takeUntil(mouseUp)
                      .map(function(mm) {
                           mm.preventDefault();

                           return {
                            left: mm.clientX - startX,
                           };
                      });
    })
    .subscribe(function(e) {
      $scrubber.css(e);
    });
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/rxjs/2.5.3/rx.all.js"></script>
<div id="timeline" style="height: 100px; width: 100px; background: yellow; position: absolute;">
  <span id="scrubber" style="height: 20px; width: 30px; background: green; position: relative;">Foo</span>
</div>

答案 1 :(得分:1)

var mousemove = Rx.Observable.merge(
            Rx.Observable.fromEvent(document, 'mousemove')
                .map((e) => { e.preventDefault(); return e; }),
            Rx.Observable.fromEvent(document, 'touchmove'))
                .map((e) => e.touches[0]),
        mouseup = Rx.Observable.merge(
            Rx.Observable.fromEvent(dragTarget, 'mouseup'),
            Rx.Observable.fromEvent(dragTarget, 'touchend')),
        mousedown = Rx.Observable.merge(
            Rx.Observable.fromEvent(dragTarget, 'mousedown'),
            Rx.Observable.fromEvent(dragTarget, 'touchstart')
                .map((e) => {
                    var rect = e.target.getBoundingClientRect();
                    e.offsetX = e.touches[0].pageX - rect.left;
                    e.offsetY = e.touches[0].pageY - rect.top;
                    return e;
                }));

mousedown
    .flatMap((start) => mousemove
        .map((mm) =>({
            left: mm.clientX - start.offsetX,
            top: mm.clientY - start.offsetY
        }))
        .takeUntil(mouseup))
    .subscribe(function (pos) {
        dragTarget.style.top = pos.top + 'px';
        dragTarget.style.left = pos.left + 'px';
    });