我正在尝试使用以下代码发送JSON请求以发送推送通知,但是我收到网络响应的错误消息“app_id not found”。我正在使用Corona,但只要JSON格式合适,这就不重要了。
local json = require "json"
local function networkListener( event )
if ( event.isError ) then
print( "Network error!" )
else
print ( "RESPONSE: " .. event.response )
end
end
headers = {}
headers["app_id"] = "aaaaaaaaaaaaaaaaaaaaaaaaaaaaa"
headers["Authorization"] = "bbbbbbbbbbbbbbbbbbbbbbbbbbbbb"
headers["Content-Type"] = "application/json"
local params = {}
commands_json =
{
["contents"] = "English Message"
}
postData = json.encode(commands_json)
local params = {}
params.header = headers
params.body = postData
network.request( "https://onesignal.com/api/v1/notifications","POST",networkListener,params)
答案 0 :(得分:2)
我可以解决它。
function SendJson(url, action, in_json, callback)
local json = require ( "json" )
local headers = {}
headers["Content-Type"] = "application/json"
headers["Accept-Language"] = "en-US"
headers["Authorization"] = "Basic 12121321313123" -- put your Rest API
local params = {}
params.headers = headers
params.body = json.encode( in_json )
network.request ( url, action, callback, params )
end
local function networkListener( event )
if ( event.isError ) then
print( "Network error!")
else
print ( "RESPONSE: " .. event.response )
end
end
local jsonToSend = {["app_id"] = "aaaaaa-222-222-33-3333333333", --put yours App ID
["contents"] = {["en"] = "George challenged you to beat his score!"},
["included_segments"] = "All",
["isAndroid"] = true,
["isIos"] = true,}
--["include_player_ids"] = ["(RECIPIENT_PLAYER_ID_HERE)"]}
SendJson("https://gamethrive.com/api/v1/notifications", "POST", jsonToSend, networkListener)
答案 1 :(得分:1)
您在OneSignal信息中心的应用上是否同时安装了Android和Apple?使用include_player_ids时,平台(isAndroid和isIos)不是必需参数。
另外,请确保您不在生产应用中使用Authorization标头,因为有人可以轻松地反汇编您的应用并获取REST API密钥。使用include_player_ids字段时,不需要Authorization标头。
有关完整文档,请参阅OneSignal create notification POST调用。
另外,我建议您切换为使用“https://onesignal.com/api/v1/notifications”作为代码中的网址以保存重定向。