我有一个动画功能,可同时播放所有动画。这不是我想要的,我希望在前一个动画结束后播放每个动画。我该怎么做?
canvas = document.getElementById("test");
ctx = canvas.getContext("2d");
function animateLines(name, x1, y1, x2, y2, stroke, width, duration){
var count = 0;
var ms = 10;
duration = duration * ms;
var counter;
function countNumbers(){
ctx.beginPath();
ctx.moveTo(x1, y1);
count += 1;
if(x2 > x1){
ctx.lineTo((x1 + count), y2);
}
else if(y2 > y1){
ctx.lineTo(x1, (y1 + count));
}
if((x1 < x2) && (count == x2)){
clearInterval(counter);
}
else if((y1 < y2) && (count == y2)){
clearInterval(counter);
}
ctx.lineWidth = width;
ctx.strokeStyle = stroke;
ctx.stroke();
}
$("#pause").on("click", function(){
clearInterval(counter);
})
$("#play").on("click", function(){
counter = setInterval(countNumbers, duration);
})
}
animateLines("Line", 0, 100, 100, 100, "white", 5, 3);
animateLines("Line2", 150, 250, 350, 250, "red", 5, 2);
animateLines("Line3", 100, 0, 100, 300, "blue", 5, 1);
所以基本上,我想点击播放并开始Line
的动画。完成后,启动Line2
,完成后,Line3
启动。
答案 0 :(得分:0)
此代码必须适合您。对不起,我没有保留你的代码风格并在一个对象下写下所有内容,但我希望你能理解那里发生的事情。
canvas = document.getElementById("test");
ctx = canvas.getContext("2d");
var anim={
currentStep:0,
steps:[
{name:"Line", x1:0, y1:100, x2:100, y2:100, stroke:"yellow", width:5, duration:3},
{name:"Line2", x1:150, y1:250, x2:350, y2:250, stroke:"red", width:5, duration:2},
{name:"Line3", x1:100, y1:0, x2:100, y2:300, stroke:"blue", width:5, duration:1}
],
count:0,
ms:10,
counter:0,
draw: function(){
var cur=anim.steps[anim.currentStep];
ctx.beginPath(); ctx.moveTo(cur.x1, cur.y1);
anim.count += 1;
if(cur.x2 > cur.x1){ctx.lineTo((cur.x1 + anim.count), cur.y2);}
else if(cur.y2 > cur.y1){ctx.lineTo(cur.x1, (cur.y1 + anim.count));}
if((cur.x1 < cur.x2) && (anim.count == cur.x2)){anim.changeStep();}
else if((cur.y1 < cur.y2) && (anim.count == cur.y2)){anim.changeStep();}
ctx.lineWidth = cur.width;
ctx.strokeStyle = cur.stroke;
ctx.stroke();
},
changeStep: function(){
anim.currentStep++;
anim.count=0;
if(anim.currentStep==anim.steps.length){clearInterval(anim.counter); console.log('stopped');}
}
};
$("#pause").on("click", function(){clearInterval(anim.counter);});
$("#play").on("click", function(){anim.counter=setInterval(anim.draw, anim.steps[anim.currentStep].duration*anim.ms);});