我想将UIImage
剪切成一个圆圈,以便我可以将其用作注释。我在本网站上发现的每个答案都描述了创建UIImageView
,然后修改并显示它,但是您无法将注释的图像设置为UIImageView
,只能{{1} }}。
我应该怎么做呢?
答案 0 :(得分:76)
Xcode 8.2•Swift 3.0.2
extension UIImage {
var isPortrait: Bool { return size.height > size.width }
var isLandscape: Bool { return size.width > size.height }
var breadth: CGFloat { return min(size.width, size.height) }
var breadthSize: CGSize { return CGSize(width: breadth, height: breadth) }
var breadthRect: CGRect { return CGRect(origin: .zero, size: breadthSize) }
var circleMasked: UIImage? {
UIGraphicsBeginImageContextWithOptions(breadthSize, false, scale)
defer { UIGraphicsEndImageContext() }
guard let cgImage = cgImage?.cropping(to: CGRect(origin: CGPoint(x: isLandscape ? floor((size.width - size.height) / 2) : 0, y: isPortrait ? floor((size.height - size.width) / 2) : 0), size: breadthSize)) else { return nil }
UIBezierPath(ovalIn: breadthRect).addClip()
UIImage(cgImage: cgImage, scale: 1, orientation: imageOrientation).draw(in: breadthRect)
return UIGraphicsGetImageFromCurrentImageContext()
}
}
游乐场测试
let profilePicture = UIImage(data: try! Data(contentsOf: URL(string:"http://i.stack.imgur.com/Xs4RX.jpg")!))!
profilePicture.circleMasked
答案 1 :(得分:34)
如果需要,请务必导入QuarzCore。
func maskRoundedImage(image: UIImage, radius: CGFloat) -> UIImage {
let imageView: UIImageView = UIImageView(image: image)
let layer = imageView.layer
layer.masksToBounds = true
layer.cornerRadius = radius
UIGraphicsBeginImageContext(imageView.bounds.size)
layer.render(in: UIGraphicsGetCurrentContext()!)
let roundedImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return roundedImage!
}
答案 2 :(得分:9)
UIImage扩展名:
extension UIImage {
func circularImage(size size: CGSize?) -> UIImage {
let newSize = size ?? self.size
let minEdge = min(newSize.height, newSize.width)
let size = CGSize(width: minEdge, height: minEdge)
UIGraphicsBeginImageContextWithOptions(size, false, 0.0)
let context = UIGraphicsGetCurrentContext()
self.drawInRect(CGRect(origin: CGPoint.zero, size: size), blendMode: .Copy, alpha: 1.0)
CGContextSetBlendMode(context, .Copy)
CGContextSetFillColorWithColor(context, UIColor.clearColor().CGColor)
let rectPath = UIBezierPath(rect: CGRect(origin: CGPoint.zero, size: size))
let circlePath = UIBezierPath(ovalInRect: CGRect(origin: CGPoint.zero, size: size))
rectPath.appendPath(circlePath)
rectPath.usesEvenOddFillRule = true
rectPath.fill()
let result = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return result
}
}
<强>用法:强>
的UIImageView:
@IBDesignable class CircularImageView: UIImageView {
override var image: UIImage? {
didSet {
super.image = image?.circularImage(size: nil)
}
}
}
的UIButton:
@IBDesignable class CircularImageButton: UIButton {
override func setImage(image: UIImage?, forState state: UIControlState) {
let circularImage = image?.circularImage(size: nil)
super.setImage(circularImage, forState: state)
}
}
答案 3 :(得分:2)
所有这些答案对于一个简单的解决方案来说确实很复杂。我刚刚复制了我的Objective-C代码并针对Swift进行了调整。
{{1}}
答案 4 :(得分:2)
基于Nikos的答案:
public extension UIImage {
func roundedImage() -> UIImage {
let imageView: UIImageView = UIImageView(image: self)
let layer = imageView.layer
layer.masksToBounds = true
layer.cornerRadius = imageView.frame.width / 2
UIGraphicsBeginImageContext(imageView.bounds.size)
layer.render(in: UIGraphicsGetCurrentContext()!)
let roundedImage = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return roundedImage!
}
}
//Usage
let roundedImage = image.roundedImage()
答案 5 :(得分:1)
我设法通过找到BezierPath的使用来回答我自己的问题!
if let xyz = UIImage(contentsOfFile: readPath) {
var Rect: CGRect = CGRectMake(0, 0, xyz.size.width, xyz.size.height)
var x = UIBezierPath(roundedRect: Rect, cornerRadius: 200).addClip()
UIGraphicsBeginImageContextWithOptions(xyz.size, false, xyz.scale)
xyz.drawInRect(Rect)
var ImageNew = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
annotation.image = ImageNew
}
答案 6 :(得分:1)
Xcode 8.1,Swift 3.0.1
我的代码如下所示:
let image = yourImage.resize(CGSize(width: 20, height: 20))?.circled(forRadius: 20)
添加UIImage扩展,然后:
func resize(_ size: CGSize) -> UIImage? {
let rect = CGRect(origin: .zero, size: size)
return redraw(in: rect)
}
func redraw(in rect: CGRect) -> UIImage? {
UIGraphicsBeginImageContextWithOptions(rect.size, false, UIScreen.main.scale)
guard let context = UIGraphicsGetCurrentContext(), let cgImage = cgImage else { return nil }
let rect = CGRect(origin: .zero, size: size)
let flipVertical = CGAffineTransform(a: 1, b: 0, c: 0, d: -1, tx: 0, ty: rect.size.height)
context.concatenate(flipVertical)
context.draw(cgImage, in: rect)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
func circled(forRadius radius: CGFloat) -> UIImage? {
let rediusSize = CGSize(width: radius, height: radius)
let rect = CGRect(origin: .zero, size: size)
UIGraphicsBeginImageContextWithOptions(size, false, UIScreen.main.scale)
guard let context = UIGraphicsGetCurrentContext(), let cgImage = cgImage else { return nil }
let flipVertical = CGAffineTransform(a: 1, b: 0, c: 0, d: -1, tx: 0, ty: rect.size.height)
context.concatenate(flipVertical)
let bezierPath = UIBezierPath(roundedRect: rect, byRoundingCorners: [.allCorners], cornerRadii: rediusSize)
context.addPath(bezierPath.cgPath)
context.clip()
context.drawPath(using: .fillStroke)
context.draw(cgImage, in: rect)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
答案 7 :(得分:0)
您可以使用此代码圈出图片
extension UIImage {
func circleImage(_ cornerRadius: CGFloat, size: CGSize) -> UIImage? {
let rect = CGRect(x: 0, y: 0, width: size.width, height: size.height)
UIGraphicsBeginImageContextWithOptions(size, false, 0)
if let context = UIGraphicsGetCurrentContext() {
var path: UIBezierPath
if size.height == size.width {
if cornerRadius == size.width/2 {
path = UIBezierPath(arcCenter: CGPoint(x: size.width/2, y: size.height/2), radius: cornerRadius, startAngle: 0, endAngle: 2.0*CGFloat(Double.pi), clockwise: true)
}else {
path = UIBezierPath(roundedRect: rect, cornerRadius: cornerRadius)
}
}else {
path = UIBezierPath(roundedRect: rect, cornerRadius: cornerRadius)
}
context.addPath(path.cgPath)
context.clip()
self.draw(in: rect)
// 从上下文上获取剪裁后的照片
guard let uncompressedImage = UIGraphicsGetImageFromCurrentImageContext() else {
UIGraphicsEndImageContext()
return nil
}
// 关闭上下文
UIGraphicsEndImageContext()
return uncompressedImage
}else {
return nil
}
}}
答案 8 :(得分:0)
swift 3符合MVC模式 创建外部文件
@IBDesignable
class RoundImage: UIImageView{
@IBInspectable var cornerRadius: CGFloat = 0 {
didSet{
self.layer.cornerRadius = cornerRadius
}
}
// set border width
@IBInspectable var borderWidth: CGFloat = 0 {
didSet{
self.layer.borderWidth = borderWidth
}
}
// set border color
@IBInspectable var borderColor: UIColor = UIColor.clear {
didSet{
self.layer.borderColor = borderColor.cgColor
}
}
override func awakeFromNib() {
self.clipsToBounds = true
}
}// class
在故事板上的IB中调用类
随意设置cornerradius(宽度的1/2,如果需要圆圈)
完成!
答案 9 :(得分:0)
我正在使用RoundedImageView类,面临的问题是,从图库浏览图像时,图像不能以圆形或圆形显示。我只需更改UIImageView / RoundedImageView->视图->内容模式->宽高比填充{ {3}}
答案 10 :(得分:0)
基于答案Leo Dabus
谢谢,效果很好!但仅适用于具有imageOrientation .up 或 .down 的图像。对于具有 .right 或 .left 方向的图像,结果会失真。从iPhone / iPad相机拍摄的原始照片开始,我们会得到 .right 方向。
下面的代码考虑了imageOrientation属性:
extension UIImage {
func cropToCircle() -> UIImage? {
let isLandscape = size.width > size.height
let isUpOrDownImageOrientation = [0,1,4,5].contains(imageOrientation.rawValue)
let breadth: CGFloat = min(size.width, size.height)
let breadthSize = CGSize(width: breadth, height: breadth)
let breadthRect = CGRect(origin: .zero, size: breadthSize)
let xOriginPoint = CGFloat(isLandscape ?
(isUpOrDownImageOrientation ? ((size.width-size.height)/2).rounded(.down) : 0) :
(isUpOrDownImageOrientation ? 0 : ((size.height-size.width)/2).rounded(.down)))
let yOriginPoint = CGFloat(isLandscape ?
(isUpOrDownImageOrientation ? 0 : ((size.width-size.height)/2).rounded(.down)) :
(isUpOrDownImageOrientation ? ((size.height-size.width)/2).rounded(.down) : 0))
guard let cgImage = cgImage?.cropping(to: CGRect(origin: CGPoint(x: xOriginPoint, y: yOriginPoint),
size: breadthSize)) else { return nil }
let format = imageRendererFormat
format.opaque = false
return UIGraphicsImageRenderer(size: breadthSize, format: format).image {_ in
UIBezierPath(ovalIn: breadthRect).addClip()
UIImage(cgImage: cgImage, scale: format.scale, orientation: imageOrientation).draw(in: CGRect(origin: .zero, size: breadthSize))
}
}
}