单元测试ReactiveUI查看模型和命令

时间:2014-08-18 06:16:21

标签: c# reactiveui

我有一个使用ReactiveUI实现的工作视图,现在我正在尝试为我的视图模型编写一些单元测试,但是我的视图模型在测试中使用时似乎不起作用。

具体来说,执行命令似乎不会触发订阅者。在下面的测试中,我正在调用AddPlayer命令,但订阅的处理程序不会运行:

public class NewGameViewModelTests
{
    private NewGameViewModel viewmodel;

    public NewGameViewModelTests()
    {
        viewmodel = new NewGameViewModel();            
    }

    [Fact]
    public void CanAddUpToSevenPlayers()
    {
        foreach(var i in Enumerable.Range(1, 7))
        {
            viewmodel.NewPlayerName = "Player" + i;
            viewmodel.AddPlayer.Execute(null);
            Assert.Equal(i, viewmodel.Players.Count);
        }
    }
}

以下是我正在测试的视图模型:

public class NewGameViewModel : ReactiveObject
{
    public ReactiveList<string> Players { get; private set; }
    public ReactiveCommand<Object> AddPlayer { get; private set; }
    public ReactiveCommand<Object> RemovePlayer { get; private set; }
    public ReactiveCommand<Object> StartGame { get; private set; }
    public ReactiveCommand<Object> RandomizeOrder { get; private set; }


    string newPlayerName;
    public string NewPlayerName {
        get { return newPlayerName; }
        set { this.RaiseAndSetIfChanged(ref newPlayerName, value); }
    }

    public NewGameViewModel()
    {
        Players = new ReactiveList<string> ();

        var canStart = this.Players.CountChanged.Select(count => count >= 3);
        StartGame = canStart.ToCommand();
        RandomizeOrder = canStart.ToCommand();

        RemovePlayer = ReactiveCommand.Create();
        AddPlayer = this.WhenAnyValue(x => x.Players.Count, x => x.NewPlayerName,
            (count, newPlayerName) => count < 7 && !string.IsNullOrWhiteSpace(newPlayerName) && !this.Players.Contains(newPlayerName))
            .ToCommand();

        RandomizeOrder.Subscribe(_ =>
        {
            using (Players.SuppressChangeNotifications())
            {
                var r = new Random();
                var newOrder = Players.OrderBy(x => r.NextDouble()).ToList();
                Players.Clear();
                Players.AddRange(newOrder);
            }
        });

        RemovePlayer.Subscribe(player =>
        {
            this.Players.Remove((string)player);
        });

        AddPlayer.Subscribe(_ =>
        {
            Players.Add(NewPlayerName.Trim());
            NewPlayerName = string.Empty;
        });
    }
}

1 个答案:

答案 0 :(得分:6)

使用ReactiveUI master在我的机器上似乎没有失败。也许其他事情正在发生?

编辑:这是ReactiveUI中使用Xamarin.Forms的一个错误,要解决此问题,请将其添加到测试运行开始时运行的地方:

RxApp.MainThreadScheduler = Scheduler.CurrentThread;