我希望图像有圆角。我实现了这个xml代码并在我的图像视图中使用它。但图像与形状重叠。我正在通过异步任务下载图像。
<?xml version="1.0" encoding="utf-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle" >
<corners android:radius="20dip" />
</shape>
<ImageView
android:id="@+id/trVouchersImage"
android:layout_width="55dp"
android:layout_height="55dp"
android:layout_marginLeft="8dp"
android:layout_centerVertical="true"
android:layout_centerHorizontal="true"
android:layout_alignParentLeft="true"
android:background="@drawable/ash_arrow"
/>
答案 0 :(得分:23)
我使用Universal Image loader库下载并围绕图像的角落,它对我有用。
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(thisContext)
// You can pass your own memory cache implementation
.discCacheFileNameGenerator(new HashCodeFileNameGenerator())
.build();
DisplayImageOptions options = new DisplayImageOptions.Builder()
.displayer(new RoundedBitmapDisplayer(10)) //rounded corner bitmap
.cacheInMemory(true)
.cacheOnDisc(true)
.build();
ImageLoader imageLoader = ImageLoader.getInstance();
imageLoader.init(config);
imageLoader.displayImage(image_url,image_view, options );
答案 1 :(得分:21)
最简单的方法:
在应用的 res / drawable / 文件夹下创建xml文件 rounded_fg.xml 。 rounded_fg.xml 的内容如下,
<?xml version="1.0" encoding="UTF-8"?>
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:innerRadiusRatio="2"
android:shape="ring"
android:thicknessRatio="1"
android:useLevel="false">
<gradient
android:type="radial"
android:gradientRadius="8dp"
android:endColor="@color/white"
/>
</shape>
您可以 将endColor与ImageView容器布局背景匹配 &amp; gradientRadius可以是符合您要求的任何值(&lt; = 36dp)。
现在将此drawable用作imageview的 前景 ,如下所示,
<ImageView
android:layout_width="55dp"
android:layout_height="55dp"
android:foreground="@drawable/rounded_fg" />
适用于 方形图像和/或图像视图 。
Square Image / ImageView:
矩形图像/ ImageView:
前景应用于按钮:
答案 2 :(得分:15)
你可以用这种方式做XML
<stroke android:width="3dp"
android:color="#ff000000"/>
<padding android:left="1dp"
android:top="1dp"
android:right="1dp"
android:bottom="1dp"/>
<corners android:radius="30px"/>
并且实际上你可以创建圆角位图并在ImageView中设置。
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap) {
Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
bitmap.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
final RectF rectF = new RectF(rect);
final float roundPx = 12;
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
return output;
}
对于通用延迟加载程序,您也可以使用此wat。
DisplayImageOptions options = new DisplayImageOptions.Builder()
.displayer(new RoundedBitmapDisplayer(25)) // default
.build();
答案 3 :(得分:11)
新答案 使用Glide库就可以了。 Google也推荐使用此库。见How to round an image with Glide library?
OLD ANSWER
只需在cardView
中添加该图片,并在0dp上设置cardView的高程...就可以了(我的情况下是viewPager
图片 - 只需替换viewPager
使用ImageView
):
<android.support.v7.widget.CardView
android:layout_width="match_parent"
android:layout_height="250dp"
app:cardElevation="0dp">
<android.support.v4.view.ViewPager
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/viewPager"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</android.support.v7.widget.CardView>
答案 4 :(得分:9)
您应该使用this library中的RoundedCornersTransformation
并创建一个循环ImageView
。
import android.graphics.Bitmap;
import android.graphics.BitmapShader;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.RectF;
import android.graphics.Shader;
import com.squareup.picasso.Transformation;
public class RoundedCornersTransformation implements Transformation {
public enum CornerType {
ALL,
TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT,
TOP, BOTTOM, LEFT, RIGHT,
OTHER_TOP_LEFT, OTHER_TOP_RIGHT, OTHER_BOTTOM_LEFT, OTHER_BOTTOM_RIGHT,
DIAGONAL_FROM_TOP_LEFT, DIAGONAL_FROM_TOP_RIGHT
}
private int mRadius;
private int mDiameter;
private int mMargin;
private CornerType mCornerType;
public RoundedCornersTransformation(int radius, int margin) {
this(radius, margin, CornerType.ALL);
}
public RoundedCornersTransformation(int radius, int margin, CornerType cornerType) {
mRadius = radius;
mDiameter = radius * 2;
mMargin = margin;
mCornerType = cornerType;
}
@Override public Bitmap transform(Bitmap source) {
int width = source.getWidth();
int height = source.getHeight();
Bitmap bitmap = Bitmap.createBitmap(width, height, Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmap);
Paint paint = new Paint();
paint.setAntiAlias(true);
paint.setShader(new BitmapShader(source, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP));
drawRoundRect(canvas, paint, width, height);
source.recycle();
return bitmap;
}
private void drawRoundRect(Canvas canvas, Paint paint, float width, float height) {
float right = width - mMargin;
float bottom = height - mMargin;
switch (mCornerType) {
case ALL:
canvas.drawRoundRect(new RectF(mMargin, mMargin, right, bottom), mRadius, mRadius, paint);
break;
case TOP_LEFT:
drawTopLeftRoundRect(canvas, paint, right, bottom);
break;
case TOP_RIGHT:
drawTopRightRoundRect(canvas, paint, right, bottom);
break;
case BOTTOM_LEFT:
drawBottomLeftRoundRect(canvas, paint, right, bottom);
break;
case BOTTOM_RIGHT:
drawBottomRightRoundRect(canvas, paint, right, bottom);
break;
case TOP:
drawTopRoundRect(canvas, paint, right, bottom);
break;
case BOTTOM:
drawBottomRoundRect(canvas, paint, right, bottom);
break;
case LEFT:
drawLeftRoundRect(canvas, paint, right, bottom);
break;
case RIGHT:
drawRightRoundRect(canvas, paint, right, bottom);
break;
case OTHER_TOP_LEFT:
drawOtherTopLeftRoundRect(canvas, paint, right, bottom);
break;
case OTHER_TOP_RIGHT:
drawOtherTopRightRoundRect(canvas, paint, right, bottom);
break;
case OTHER_BOTTOM_LEFT:
drawOtherBottomLeftRoundRect(canvas, paint, right, bottom);
break;
case OTHER_BOTTOM_RIGHT:
drawOtherBottomRightRoundRect(canvas, paint, right, bottom);
break;
case DIAGONAL_FROM_TOP_LEFT:
drawDiagonalFromTopLeftRoundRect(canvas, paint, right, bottom);
break;
case DIAGONAL_FROM_TOP_RIGHT:
drawDiagonalFromTopRightRoundRect(canvas, paint, right, bottom);
break;
default:
canvas.drawRoundRect(new RectF(mMargin, mMargin, right, bottom), mRadius, mRadius, paint);
break;
}
}
private void drawTopLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, mMargin + mDiameter),
mRadius, mRadius, paint);
canvas.drawRect(new RectF(mMargin, mMargin + mRadius, mMargin + mRadius, bottom), paint);
canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom), paint);
}
private void drawTopRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, mMargin + mDiameter), mRadius,
mRadius, paint);
canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom), paint);
canvas.drawRect(new RectF(right - mRadius, mMargin + mRadius, right, bottom), paint);
}
private void drawBottomLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, mMargin + mDiameter, bottom),
mRadius, mRadius, paint);
canvas.drawRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom - mRadius), paint);
canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom), paint);
}
private void drawBottomRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
canvas.drawRoundRect(new RectF(right - mDiameter, bottom - mDiameter, right, bottom), mRadius,
mRadius, paint);
canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom), paint);
canvas.drawRect(new RectF(right - mRadius, mMargin, right, bottom - mRadius), paint);
}
private void drawTopRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
canvas.drawRoundRect(new RectF(mMargin, mMargin, right, mMargin + mDiameter), mRadius, mRadius,
paint);
canvas.drawRect(new RectF(mMargin, mMargin + mRadius, right, bottom), paint);
}
private void drawBottomRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, right, bottom), mRadius, mRadius,
paint);
canvas.drawRect(new RectF(mMargin, mMargin, right, bottom - mRadius), paint);
}
private void drawLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom), mRadius, mRadius,
paint);
canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom), paint);
}
private void drawRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, bottom), mRadius, mRadius,
paint);
canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom), paint);
}
private void drawOtherTopLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, right, bottom), mRadius, mRadius,
paint);
canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, bottom), mRadius, mRadius,
paint);
canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom - mRadius), paint);
}
private void drawOtherTopRightRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom), mRadius, mRadius,
paint);
canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, right, bottom), mRadius, mRadius,
paint);
canvas.drawRect(new RectF(mMargin + mRadius, mMargin, right, bottom - mRadius), paint);
}
private void drawOtherBottomLeftRoundRect(Canvas canvas, Paint paint, float right, float bottom) {
canvas.drawRoundRect(new RectF(mMargin, mMargin, right, mMargin + mDiameter), mRadius, mRadius,
paint);
canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, bottom), mRadius, mRadius,
paint);
canvas.drawRect(new RectF(mMargin, mMargin + mRadius, right - mRadius, bottom), paint);
}
private void drawOtherBottomRightRoundRect(Canvas canvas, Paint paint, float right,
float bottom) {
canvas.drawRoundRect(new RectF(mMargin, mMargin, right, mMargin + mDiameter), mRadius, mRadius,
paint);
canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, bottom), mRadius, mRadius,
paint);
canvas.drawRect(new RectF(mMargin + mRadius, mMargin + mRadius, right, bottom), paint);
}
private void drawDiagonalFromTopLeftRoundRect(Canvas canvas, Paint paint, float right,
float bottom) {
canvas.drawRoundRect(new RectF(mMargin, mMargin, mMargin + mDiameter, mMargin + mDiameter),
mRadius, mRadius, paint);
canvas.drawRoundRect(new RectF(right - mDiameter, bottom - mDiameter, right, bottom), mRadius,
mRadius, paint);
canvas.drawRect(new RectF(mMargin, mMargin + mRadius, right - mDiameter, bottom), paint);
canvas.drawRect(new RectF(mMargin + mDiameter, mMargin, right, bottom - mRadius), paint);
}
private void drawDiagonalFromTopRightRoundRect(Canvas canvas, Paint paint, float right,
float bottom) {
canvas.drawRoundRect(new RectF(right - mDiameter, mMargin, right, mMargin + mDiameter), mRadius,
mRadius, paint);
canvas.drawRoundRect(new RectF(mMargin, bottom - mDiameter, mMargin + mDiameter, bottom),
mRadius, mRadius, paint);
canvas.drawRect(new RectF(mMargin, mMargin, right - mRadius, bottom - mRadius), paint);
canvas.drawRect(new RectF(mMargin + mRadius, mMargin + mRadius, right, bottom), paint);
}
@Override public String key() {
return "RoundedTransformation(radius=" + mRadius + ", margin=" + mMargin + ", diameter="
+ mDiameter + ", cornerType=" + mCornerType.name() + ")";
}
}
答案 5 :(得分:8)
现在我们无需使用任何第三方库或自定义imageView
ShapeableImageView
示例代码
首先在
dependencies
文件的build.gradle
下面添加
implementation 'com.google.android.material:material:1.2.0-alpha05'
在布局中添加ShapeableImageView
<com.google.android.material.imageview.ShapeableImageView
android:id="@+id/myShapeableImageView"
android:layout_width="100dp"
android:layout_height="100dp"
android:layout_margin="20dp"
app:layout_constraintBottom_toBottomOf="parent"
app:layout_constraintLeft_toLeftOf="parent"
app:layout_constraintRight_toRightOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:srcCompat="@drawable/nilesh" />
科特林代码创建ImageView Circle
import androidx.appcompat.app.AppCompatActivity
import android.os.Bundle
import com.google.android.material.shape.CornerFamily
import kotlinx.android.synthetic.main.activity_main.*
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
// <dimen name="image_corner_radius">50dp</dimen>
val radius = resources.getDimension(R.dimen.image_corner_radius)
myShapeableImageView.shapeAppearanceModel = myShapeableImageView.shapeAppearanceModel
.toBuilder()
.setTopRightCorner(CornerFamily.ROUNDED, radius)
.setTopLeftCorner(CornerFamily.ROUNDED, radius)
.setBottomLeftCorner(CornerFamily.ROUNDED, radius)
.setBottomRightCorner(CornerFamily.ROUNDED, radius)
.build()
// or You can use setAllCorners() method
myShapeableImageView.shapeAppearanceModel = myShapeableImageView.shapeAppearanceModel
.toBuilder()
.setAllCorners(CornerFamily.ROUNDED, radius)
.build()
}
}
输出
首先,在您的style.xml
<style name="circleImageViewStyle" >
<item name="cornerFamily">rounded</item>
<item name="cornerSize">50%</item>
</style>
现在像这样在您的布局中使用该样式
<com.google.android.material.imageview.ShapeableImageView
android:id="@+id/myShapeableImageView"
android:layout_width="100dp"
android:layout_height="100dp"
android:layout_margin="20dp"
app:shapeAppearanceOverlay="@style/circleImageViewStyle"
app:srcCompat="@drawable/nilesh" />
输出
请在此处how to use ShapeableImageView
找到完整的示例。
答案 6 :(得分:4)
可能您找到了解决方案,但最近我找到了新的库,可以让您创建任何想要设置为 Image VIew 的形状。
<com.makeramen.roundedimageview.RoundedImageView......... app:riv_corner_radius="Yourradiusdip"/>
答案 7 :(得分:2)
这是我从这里找到的东西:github
做了一些即兴创作。非常简单干净。没有外部文件或方法:
public class RoundedImageView extends ImageView {
private float mCornerRadius = 10.0f;
public RoundedImageView(Context context) {
super(context);
}
public RoundedImageView(Context context, AttributeSet attributes) {
super(context, attributes);
}
@Override
protected void onDraw(Canvas canvas) {
// Round some corners betch!
Drawable myDrawable = getDrawable();
if (myDrawable!=null && myDrawable instanceof BitmapDrawable && mCornerRadius > 0) {
Paint paint = ((BitmapDrawable) myDrawable).getPaint();
final int color = 0xff000000;
Rect bitmapBounds = myDrawable.getBounds();
final RectF rectF = new RectF(bitmapBounds);
// Create an off-screen bitmap to the PorterDuff alpha blending to work right
int saveCount = canvas.saveLayer(rectF, null,
Canvas.MATRIX_SAVE_FLAG |
Canvas.CLIP_SAVE_FLAG |
Canvas.HAS_ALPHA_LAYER_SAVE_FLAG |
Canvas.FULL_COLOR_LAYER_SAVE_FLAG |
Canvas.CLIP_TO_LAYER_SAVE_FLAG);
// Resize the rounded rect we'll clip by this view's current bounds
// (super.onDraw() will do something similar with the drawable to draw)
getImageMatrix().mapRect(rectF);
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, mCornerRadius, mCornerRadius, paint);
Xfermode oldMode = paint.getXfermode();
// This is the paint already associated with the BitmapDrawable that super draws
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
super.onDraw(canvas);
paint.setXfermode(oldMode);
canvas.restoreToCount(saveCount);
} else {
super.onDraw(canvas);
}
}
}
答案 8 :(得分:2)
只是想知道是否还有人需要这样做。
对于他们:您可以将RoundedBitmapDrawable
用于您的目的。
示例代码:
ImageView profilePic = (ImageView) findViewById(R.idimageView);
RoundedBitmapDrawable roundedBitmapDrawable = RoundedBitmapDrawableFactory.create(this.getResources(),bitmap);
roundedBitmapDrawable.setCircular(true);
profilePic.setImageDrawable(roundedBitmapDrawable);
其中bitmap
是您要在imageView中加载的图片。
答案 9 :(得分:1)
使用这个util方法尽可能简单
/*
* param@ imageView is your image you want to bordered it
*/
public static Bitmap generateBorders(ImageView imageView){
Bitmap mbitmap = ((BitmapDrawable) imageView.getDrawable()).getBitmap();
Bitmap imageRounded = Bitmap.createBitmap(mbitmap.getWidth(), mbitmap.getHeight(), mbitmap.getConfig());
Canvas canvas = new Canvas(imageRounded);
Paint mpaint = new Paint();
mpaint.setAntiAlias(true);
mpaint.setShader(new BitmapShader(mbitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP));
canvas.drawRoundRect((new RectF(0, 0, mbitmap.getWidth(), mbitmap.getHeight())), 100, 100, mpaint);// Round Image Corner 100 100 100 100
return imageRounded;
}
然后将带有返回值的图像视图位图设置为有趣
答案 10 :(得分:0)
找到了简单的方法.. 用户定义半径的圆形图像视图:
http://shortcutsandroid.blogspot.in/2015/02/round-image-view-in-android.html
只需添加 imageView.setRadius();
//它将设置圆形imageView的半径。
答案 11 :(得分:0)
在Xml中使用此自定义ImageView
public class RoundedCornerImageView extends ImageView {
public RoundedCornerImageView(Context ctx, AttributeSet attrs) {
super(ctx, attrs);
}
@Override
protected void onDraw(Canvas canvas) {
Drawable drawable = getDrawable();
if (drawable == null) {
return;
}
if (getWidth() == 0 || getHeight() == 0) {
return;
}
Bitmap b = ((BitmapDrawable) drawable).getBitmap();
Bitmap bitmap = b.copy(Bitmap.Config.ARGB_8888, true);
int w = getWidth(), h = getHeight();
Bitmap roundBitmap = getRoundedCroppedBitmap(bitmap, w);
canvas.drawBitmap(roundBitmap, 0, 0, null);
}
public static Bitmap getRoundedCroppedBitmap(Bitmap bitmap, int radius) {
Bitmap finalBitmap;
if (bitmap.getWidth() != radius || bitmap.getHeight() != radius)
finalBitmap = Bitmap.createScaledBitmap(bitmap, radius, radius,
false);
else
finalBitmap = bitmap;
Bitmap output = Bitmap.createBitmap(finalBitmap.getWidth(),
finalBitmap.getHeight(), Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, finalBitmap.getWidth(),
finalBitmap.getHeight());
final RectF rectf = new RectF(0, 0, finalBitmap.getWidth(),
finalBitmap.getHeight());
paint.setAntiAlias(true);
paint.setFilterBitmap(true);
paint.setDither(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(Color.parseColor("#BAB399"));
//Set Required Radius Here
int yourRadius = 7;
canvas.drawRoundRect(rectf, yourRadius, yourRadius, paint);
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
canvas.drawBitmap(finalBitmap, rect, rect, paint);
return output;
}
}
答案 12 :(得分:0)
您的MainActivity.java
是这样的:
LinearLayout ll = (LinearLayout) findViewById(R.id.ll);
ImageView iv = (ImageView) findViewById(R.id.iv);
您应首先从资源Bitmap
或Drawable
获取您的图片。
如果获得Bitmap
:
Bitmap bm = BitmapFactory.decodeResource(getResources(), R.drawable.ash_arrow);
bm = new Newreza().setEffect(bm, 0.2f, ((ColorDrawable) ll.getBackground).getColor);
iv.setImageBitmap(bm);
或者如果得到Drawable
:
Drawable d = getResources().getDrawable(R.drawable.ash_arrow);
d = new Newreza().setEffect(d, 0.2f, ((ColorDrawable) ll.getBackground).getColor);
iv.setImageDrawable(d);
然后在Newreza.java
附近创建MainActivity.java
新文件,并在Newreza.java
中复制底部代码:
package your.package.name;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
//Telegram:@newreza
//mail:newreza7@gmail.com
public class Newreza{
int a,x,y;
float bmr;
public Bitmap setEffect(Bitmap bm,float radius,int color){
bm=bm.copy(Bitmap.Config.ARGB_8888,true);
bmr=radius*bm.getWidth();
for(y=0;y<bmr;y++){
a=(int)(bmr-Math.sqrt(y*(2*bmr-y)));
for(x=0;x<a;x++){
bm.setPixel(x,y,color);
}
}
for(y=0;y<bmr;y++){
a=(int)(bm.getWidth()-bmr+Math.sqrt(y*(2*bmr-y)));
for(x=a;x<bm.getWidth();x++){
bm.setPixel(x,y,color);
}
}
for(y=(int)(bm.getHeight()-bmr);y<bm.getHeight();y++){
a=(int)(bm.getWidth()-bmr+Math.sqrt(Math.pow(bmr,2)-Math.pow(bmr+y-bm.getHeight(),2)));
for(x=a;x<bm.getWidth();x++){
bm.setPixel(x,y,color);
}
}
for(y=(int)(bm.getHeight()-bmr);y<bm.getHeight();y++){
a=(int)(bmr-Math.sqrt(Math.pow(bmr,2)-Math.pow(bmr+y-bm.getHeight(),2)));
for(x=0;x<a;x++){
bm.setPixel(x,y,color);
}
}
return bm;
}
public Drawable setEffect(Drawable d,float radius,int color){
return new BitmapDrawable(Resources.getSystem(),setEffect(((BitmapDrawable)d).getBitmap(),radius,color));
}
}
请注意,将代码名称替换为代码中的第一行。
%100有效,因为详细说明:)
答案 13 :(得分:0)
我使用扩展ImageView:
public class RadiusCornerImageView extends android.support.v7.widget.AppCompatImageView {
private int cornerRadiusDP = 0; // dp
private int corner_radius_position;
public RadiusCornerImageView(Context context) {
super(context);
}
public RadiusCornerImageView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public RadiusCornerImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
TypedArray typeArray = context.getTheme().obtainStyledAttributes(attrs, R.styleable.RadiusCornerImageView, 0, 0);
try {
cornerRadiusDP = typeArray.getInt(R.styleable.RadiusCornerImageView_corner_radius_dp, 0);
corner_radius_position = typeArray.getInteger(R.styleable.RadiusCornerImageView_corner_radius_position, 0);
} finally {
typeArray.recycle();
}
}
@Override
protected void onDraw(Canvas canvas) {
float radiusPx = AndroidUtil.dpToPx(getContext(), cornerRadiusDP);
Path clipPath = new Path();
RectF rect = null;
if (corner_radius_position == 0) { // all
// round corners on all 4 angles
rect = new RectF(0, 0, this.getWidth(), this.getHeight());
} else if (corner_radius_position == 1) {
// round corners only on top left and top right
rect = new RectF(0, 0, this.getWidth(), this.getHeight() + radiusPx);
} else {
throw new IllegalArgumentException("Unknown corner_radius_position = " + corner_radius_position);
}
clipPath.addRoundRect(rect, radiusPx, radiusPx, Path.Direction.CW);
canvas.clipPath(clipPath);
super.onDraw(canvas);
}
}
答案 14 :(得分:0)
基于Nihal的答案(https://stackoverflow.com/a/42234152/2832027),这是一个纯XML版本,在API 24及更高版本中给出了带有圆角的矩形。在API 24以下,它不会显示圆角。
用法:
<ImageView
android:id="@+id/thumbnail"
android:layout_width="150dp"
android:layout_height="200dp"
android:foreground="@drawable/rounded_corner_mask"/>
rounded_corner_mask.xml
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item
android:gravity="bottom|right">
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="@dimen/rounding_radius"
android:height="@dimen/rounding_radius"
android:viewportWidth="10.0"
android:viewportHeight="10.0">
<path
android:pathData="M0,10 A10,10 0 0,0 10,0 L10,10 Z"
android:fillColor="@color/white"/>
</vector>
</item>
<item
android:gravity="bottom|left">
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="@dimen/rounding_radius"
android:height="@dimen/rounding_radius"
android:viewportWidth="10.0"
android:viewportHeight="10.0">
<path
android:pathData="M0,0 A10,10 0 0,0 10,10 L0,10 Z"
android:fillColor="@color/white"/>
</vector>
</item>
<item
android:gravity="top|left">
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="@dimen/rounding_radius"
android:height="@dimen/rounding_radius"
android:viewportWidth="10.0"
android:viewportHeight="10.0">
<path
android:pathData="M10,0 A10,10 0 0,0 0,10 L0,0 Z"
android:fillColor="@color/white"/>
</vector>
</item>
<item
android:gravity="top|right">
<vector xmlns:android="http://schemas.android.com/apk/res/android"
android:width="@dimen/rounding_radius"
android:height="@dimen/rounding_radius"
android:viewportWidth="10.0"
android:viewportHeight="10.0">
<path
android:pathData="M10,10 A10,10 0 0,0 0,0 L10,0 Z"
android:fillColor="@color/white"/>
</vector>
</item>
</layer-list>
答案 15 :(得分:0)
创建Drawable XML文件
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<corners android:radius="8dp" />
<solid android:color="@android:color/white" />
<stroke
android:width="1dp"
android:color="@color/md_white_1000" />
在布局中,将可绘制对象添加为imageView的背景。
<ImageView
android:layout_width="200dp"
android:layout_height="200dp"
android:src="@drawable/photo"
android:background="@drawable/roundcorners"/>
然后将这一行添加到Java代码中。
ImageView.setClipToOutline(true);
注意:这仅适用于21岁以上的人群
答案 16 :(得分:0)
如果您需要获得圆形图像,请尝试这样做..
您的MainActivity.java类
public class MainActivity extends Activity {
private static final int REQUEST_CODE = 1;
private Bitmap bitmap;
private ImageView imageView;
Bitmap roundedBitmapImage;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
imageView = (ImageView) findViewById(R.id.result);
}
public void pickImage(View View) {
Intent intent = new Intent();
intent.setType("image/*");
intent.setAction(Intent.ACTION_GET_CONTENT);
intent.addCategory(Intent.CATEGORY_OPENABLE);
startActivityForResult(intent, REQUEST_CODE);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (requestCode == REQUEST_CODE && resultCode == Activity.RESULT_OK)
try {
// We need to recycle unused bitmaps
if (bitmap != null) {
bitmap.recycle();
}
InputStream stream = getContentResolver().openInputStream(
data.getData());
bitmap = BitmapFactory.decodeStream(stream);
stream.close();
/* Bitmap bitmap1=BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
Bitmap bitmap2=BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
Bitmap resultingImage=Bitmap.createBitmap(320, 480, bitmap1.getConfig());
Canvas canvas = new Canvas(resultingImage);
Paint paint = new Paint();
paint.setAntiAlias(true);
Path path=new Path();
path.lineTo(150, 0);
path.lineTo(230, 120);
path.lineTo(70, 120);
path.lineTo(150, 0);
canvas.drawPath(path, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap2, 0, 0, paint);*/
//-------> compositeImageView.setImageBitmap(resultingImage);
// Use this when to provide any shape to image i.e Fit image to any shape.
// under mentioned taking reference from Rounder class. Finally changing image in round shape.
// Here we are passing reference bitmap.
roundedBitmapImage = new Rounder().getRoundedShape(bitmap);
imageView.setImageBitmap(roundedBitmapImage);
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
super.onActivityResult(requestCode, resultCode, data);
}
}
你的圆桌班..
/ **此类将图像裁剪为圆形* /
public class Rounder {
public Bitmap getRoundedShape(Bitmap scaleBitmapImage) {
int targetWidth = 125;
int targetHeight = 125;
Bitmap targetBitmap = Bitmap.createBitmap(targetWidth, targetHeight,
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(targetBitmap);
Path path = new Path();
path.addCircle(((float) targetWidth - 1) / 2,
((float) targetHeight - 1) / 2,
(Math.min(((float) targetWidth), ((float) targetHeight)) / 2),
Path.Direction.CCW);
canvas.clipPath(path);
Bitmap sourceBitmap = scaleBitmapImage;
canvas.drawBitmap(sourceBitmap, new Rect(0, 0, sourceBitmap.getWidth(),
sourceBitmap.getHeight()), new Rect(0, 0, targetWidth,
targetHeight), null);
return targetBitmap;
}
}