我正在尝试使用ClientSocket和ServerSocket组件获取屏幕截图并通过Web发送。
当我尝试将ServerSocket收到的流再次转换为图片时,我遇到了问题。错误消息“位图图像无效!”表演时:
DesktopForm.imgScreen.Picture.Bitmap.LoadFromStream(ms);
我不知道问题是在发送图像的方式还是妨碍了。
我的服务器代码:
unit UntThreadDesktop;
interface
uses
System.Classes,
System.SysUtils,
System.Win.ScktComp,
WinApi.Windows,
WinApi.ActiveX,
Vcl.Graphics,
Vcl.Imaging.Jpeg,
UntDesktopForm;
type
TThreadDesktop = class(TThread)
private
FSocket: TCustomWinSocket;
FDesktopForm: TDesktopForm;
public
constructor Create(ASocket: TCustomWinSocket);
destructor Destroy; override;
procedure Execute; override;
end;
implementation
uses
UntLibraries;
{ TThreadDesktop }
constructor TThreadDesktop.Create(ASocket: TCustomWinSocket);
begin
inherited Create(true);
FreeOnTerminate := true;
FSocket := ASocket;
end;
destructor TThreadDesktop.Destroy;
begin
inherited;
end;
procedure TThreadDesktop.Execute;
var
text: string;
fileSize: integer;
ms: TMemoryStream;
buf: Pointer;
nBytes: integer;
jpg: TJPEGImage;
begin
inherited;
CoInitialize(nil);
try
// Init DesktopForm
Synchronize(procedure begin
FDesktopForm := TDesktopForm.Create;
FDesktopForm.Show;
end);
ms := TMemoryStream.Create;
try
FSocket.SendText('<|GetScreen|>');
while FSocket.Connected and (not Self.Terminated) and (FDesktopForm <> nil) do
begin
if FSocket.ReceiveLength > 0 then
begin
ms.Clear;
text := string(FSocket.ReceiveText);
text := Copy(text,1, Pos(#0,text)-1);
fileSize := StrToInt(text);
// Receiving file
while FSocket.Connected and (not Self.Terminated) and (FDesktopForm <> nil) do
begin
Synchronize(procedure begin
if FDesktopForm <> nil then
FDesktopForm.panInfo.Caption := 'Total: ' + IntToStr(ms.Size) +
' de ' + IntToStr(fileSize);
end);
try
text := '';
GetMem(buf, FSocket.ReceiveLength);
try
nBytes := FSocket.ReceiveBuf(buf^, FSocket.ReceiveLength);
if nBytes > 0 then
ms.Write(buf^, nBytes);
if (ms.Size = fileSize) or (nBytes <= 0) then
begin
ms.Position := 0;
ms.SaveToFile('C:\Temp\Screen.bmp');
ms.Position := 0;
//jpg := TJPEGImage.Create;
//jpg.LoadFromStream(ms);
// Carrega a imagem
Synchronize(procedure begin
if FDesktopForm <> nil then
//FDesktopForm.imgScreen.Picture.Assign(jpg);
FDesktopForm.imgScreen.Picture.Graphic.LoadFromStream(ms);
end);
end;
finally
FreeMem(buf);
end;
except
end;
end;
end;
TThread.Sleep(10);
end;
finally
ms.Free;
// Close DesktopForm
Synchronize(procedure begin
if FDesktopForm <> nil then
FDesktopForm.Close;
end);
end;
finally
CoUninitialize;
end;
end;
end.
这是一个用于在后台接收图像的线程。
在我的应用程序服务器的主要形式中,我拥有一个使用ServerType属性的TServerSocket组件到stThreadBlocking。
在我的客户端应用程序中,我使用属性ClientType作为ctNonBlocking的TClientSocket组件。
我的线程代码:
unit UntThreadDesktopClient;
interface
uses
System.Classes,
System.SysUtils,
System.Win.ScktComp,
WinApi.Windows,
WinApi.ActiveX,
Vcl.Imaging.Jpeg,
Vcl.Graphics,
Vcl.Forms;
type
TThreadDesktopClient = class(TThread)
private
FSocket: TClientSocket;
FStream: TMemoryStream;
public
constructor Create(AHostname: string; APort: integer); reintroduce;
destructor Destroy; override;
procedure Execute; override;
private
procedure OnConnect(Sender: TObject; Socket: TCustomWinSocket);
procedure GetScreen(stream: TMemoryStream);
end;
implementation
{ TThreadDesktopClient }
constructor TThreadDesktopClient.Create(AHostname: string; APort: integer);
begin
inherited Create(true);
FreeOnTerminate := true;
FStream := TMemoryStream.Create;
FSocket := TClientSocket.Create(nil);
FSocket.ClientType := ctNonBlocking;
FSocket.Host := AHostname;
FSocket.Port := APort;
FSocket.OnConnect := OnConnect;
FSocket.Open;
end;
destructor TThreadDesktopClient.Destroy;
begin
FStream.Free;
if FSocket.Active then
FSocket.Close;
FSocket.Free;
inherited;
end;
procedure TThreadDesktopClient.Execute;
var
cmd: AnsiString;
begin
inherited;
CoInitialize(nil);
try
while FSocket.Active and not Self.Terminated do
begin
if FSocket.Socket.ReceiveLength > 0 then
begin
cmd := FSocket.Socket.ReceiveText;
if cmd = '<|GetScreen|>' then
begin
FStream.Clear;
GetScreen(FStream);
FStream.Position := 0;
FSocket.Socket.SendText(AnsiString(IntToStr(FStream.Size)) + #0);
FSocket.Socket.SendStream(FStream);
end
else
if cmd = '<|TYPE|>' then
begin
FSocket.Socket.SendText('<|TYPE-DESKTOP|>');
end;
end;
end;
finally
CoUninitialize;
end;
end;
procedure TThreadDesktopClient.OnConnect(Sender: TObject; Socket: TCustomWinSocket);
begin
Start;
end;
procedure TThreadDesktopClient.GetScreen(stream: TMemoryStream);
var
DC: HDC;
bmp: TBitmap;
jpg: TJPEGImage;
begin
DC := GetDC(GetDesktopWindow);
try
bmp := TBitmap.Create;
jpg := TJPEGImage.Create;
try
//bmp.PixelFormat := pf8bit;
bmp.Width := GetDeviceCaps(DC, HORZRES);
bmp.Height := GetDeviceCaps(DC, VERTRES);
//bmp.Width := Screen.Width;
//bmp.Height := Screen.Height;
BitBlt(bmp.Canvas.Handle, 0, 0, bmp.Width, bmp.Height, DC, 0, 0, SRCCOPY);
bmp.Modified := True;
//jpg.Assign(bmp);
//jpg.Compress;
stream.Clear;
//jpg.SaveToStream(stream);
bmp.SaveToStream(stream);
finally
bmp.Free;
jpg.Free;
end;
finally
ReleaseDC(GetDesktopWindow, DC);
end;
end;
end.
为了进一步说明,我还将发布我的客户端应用程序的主线程以及如何从我的客户端应用程序在主窗体中调用它。
unit UntThreadMain;
interface
uses
System.Classes,
System.Win.ScktComp,
WinApi.ActiveX;
type
TThreadMain = class(TThread)
private
FClientSocket: TClientSocket;
public
constructor Create(AHostname: string; APort: integer); reintroduce;
destructor Destroy; override;
procedure Execute; override;
public
procedure OnConnect(Sender: TObject; Socket: TCustomWinSocket);
procedure OnDisconnect(Sender: TObject; Socket: TCustomWinSocket);
procedure OnError(Sender: TObject; Socket: TCustomWinSocket;
ErrorEvent: TErrorEvent; var ErrorCode: Integer);
private
procedure SendInfo;
procedure OpenDesktopChannel;
end;
implementation
uses
UntClientMainForm,
UntThreadDesktopClient;
{ TThreadMain }
constructor TThreadMain.Create(AHostname: string; APort: integer);
begin
inherited Create(true);
FreeOnTerminate := false;
FClientSocket := TClientSocket.Create(nil);
FClientSocket.ClientType := ctNonBlocking;
FClientSocket.Host := AHostname;
FClientSocket.Port := APort;
FClientSocket.OnConnect := OnConnect;
FClientSocket.OnDisconnect := OnDisconnect;
FClientSocket.Open;
end;
destructor TThreadMain.Destroy;
begin
if FClientSocket.Active then
FClientSocket.Close;
FClientSocket.Free;
inherited;
end;
procedure TThreadMain.Execute;
var
cmd: AnsiString;
begin
inherited;
CoInitialize(nil);
try
while FClientSocket.Socket.Connected and not Self.Terminated do
begin
if FClientSocket.Socket.ReceiveLength > 0 then
begin
cmd := FClientSocket.Socket.ReceiveText;
if cmd = '<|TYPE|>' then
FClientSocket.Socket.SendText('<|TYPE-COMMAND|>')
else
if cmd = '<|INFO|>' then
SendInfo
else
if cmd = '<|REQUEST-DESKTOP|>' then
TThreadDesktopClient.Create(FClientSocket.Host, FClientSocket.Port);
end;
end;
finally
CoUninitialize;
end;
end;
procedure TThreadMain.OnConnect(Sender: TObject; Socket: TCustomWinSocket);
begin
Start;
Synchronize(procedure
begin
ClientMainForm.stBar.Panels[1].Text := 'Conectado';
ClientMainForm.btnConectar.Caption := 'Desconectar';
end);
end;
procedure TThreadMain.OnDisconnect(Sender: TObject; Socket: TCustomWinSocket);
begin
Synchronize(procedure
begin
ClientMainForm.stBar.Panels[1].Text := 'Desconectado';
ClientMainForm.btnConectar.Caption := 'Conectar';
end);
end;
procedure TThreadMain.OnError(Sender: TObject; Socket: TCustomWinSocket;
ErrorEvent: TErrorEvent; var ErrorCode: Integer);
begin
ErrorCode := 0;
end;
procedure TThreadMain.SendInfo;
var
cmd: AnsiString;
begin
cmd := '<|INFO|>;NomePC=Tiago-PC;SO=Windows Seven Professiona 64-bit;' +
'CPU=Intel Core i7 3ª Geração';
FClientSocket.Socket.SendText(cmd);
end;
end.
请注意,此线程调用TThreadDesktopClient。
在应用服务器的主窗体中,TServerSocket以这种方式获取OnGetThread TServerSocket的方法:
procedure TMainForm.ServerSocketGetThread(Sender: TObject;
ClientSocket: TServerClientWinSocket; var SocketThread: TServerClientThread);
begin
SocketThread := TThreadController.Create(false, ClientSocket);
end;
请求图片时:
procedure TMainForm.pmiAcessarClick(Sender: TObject);
var
nI: integer;
begin
for nI := 0 to Pred(ServerSocket.Socket.ActiveConnections) do
begin
if ServerSocket.Socket.Connections[nI].SocketHandle = cdsClientesId.AsInteger then
ServerSocket.Socket.Connections[nI].SendText('<|REQUEST-DESKTOP|>');
end;
end;
返回我的客户端应用程序,此代码用于连接服务器(TServerSocket)。
procedure TClientMainForm.btnConectarClick(Sender: TObject);
begin
if FThreadMain = nil then
begin
FThreadMain := TThreadMain.Create('localhost', 6550);
end
else
begin
FThreadMain.Terminate;
FThreadMain.Free;
FThreadMain := nil;
end;
end;
所以,这就是我的所有代码 收到图像后,我尝试将其加载到TImage上,得到错误消息:“位图图像无效。”
我尝试了几种不同的方法来处理客户端应用程序发送的流。但它仍然失败 通常会得到相同的错误:“位图图像无效。”
答案 0 :(得分:2)
您展示的代码存在 LOT 问题 - 从基本上缺乏对TClientSocket
和TServerSocket
实际上如何工作的理解,到缺乏了解如何通过TCP / IP发送/接收/解析。我看到你的代码中很少有正确的东西。
您正在客户端创建多个连接,使每个连接都识别其类型(命令与桌面),但您的服务器代码不是查询该类型,甚至不关心类型是什么。它假定每个客户端都是桌面客户端并询问其屏幕。因此,您可以通过简单地消除第二个连接来简化双方的代码。反正并不是真的需要它。您可以将连接保持在最低限度,以减少开销。
我强烈建议重新编写代码。
尝试更像这样的东西:
普通的:
unit UntSocketCommon;
uses
System.Classes,
System.Win.ScktComp;
interface
procedure ReadRawFromSocket(Socket: TWinSocketStream; Buf: Pointer; BufLen: Integer);
function ReadLineFromSocket(Socket: TWinSocketStream): String;
function ReadIntegerFromSocket(Socket: TWinSocketStream): Integer;
procedure ReadStreamFromSocket(Socket: TWinSocketStream; Stream: TStream);
procedure WriteRawFromSocket(Socket: TWinSocketStream; Buf: Pointer; BufLen: Integer);
procedure WriteLineToSocket(Socket: TWinSocketStream; const Value: String);
procedure WriteIntegerToSocket(Socket: TWinSocketStream; Value: Integer);
procedure WriteStreamToSocket(Socket: TWinSocketStream; Stream: TStream);
implementation
procedure ReadRawFromSocket(Socket: TWinSocketStream; Buf: Pointer; BufLen: Integer);
var
PBuf: PByte;
nBytesRead: Integer;
begin
PBuf := PByte(Buf);
while BufLen > 0 do
begin
nBytesRead := Socket.Read(PBuf^, BufLen);
if nBytesRead < 1 then raise Exception.Create('Unable to read from socket');
Inc(PBuf, nBytesRead);
Dec(BufLen, nBytesRead);
end;
end;
function ReadLineFromSocket(Socket: TWinSocketStream): String;
var
Ch: AnsiChar;
Buf: array[0..255] of AnsiChar;
BufLen: Integer;
S: UTF8String;
procedure AppendBuf;
var
OldLen: Integer;
begin
OldLen := Length(S);
SetLength(S, OldLen + BufLen);
Move(Buf[0], S[OldLen], BufLen);
end;
begin
Result := '';
BufLen := 0;
repeat
ReadRawFromSocket(Socket, @Ch, SizeOf(Ch));
if Ch = #10 then Break;
if BufLen = Length(Buf) then
begin
AppendBuf;
BufLen := 0;
end;
Buf[BufLen] := Ch;
Inc(BufLen);
until False;
if BufLen > 0 then AppendBuf;
BufLen := Length(S);
if BufLen > 0 then
begin
if S[BufLen] = #13 then
SetLength(S, BufLen-1);
end;
Result := String(S);
end;
function ReadIntegerFromSocket(Socket: TWinSocketStream): Integer;
begin
ReadRawFromSocket(Socket, @Result, SizeOf(Result));
Result := ntohl(Result);
end;
procedure ReadStreamFromSocket(Socket: TWinSocketStream; Stream: TStream);
var
Size: Integer;
Buf: array[0..1023] of Byte;
nBytes: Integer;
begin
Size := ReadIntegerFromSocket(Socket);
while Size > 0 do
begin
nBytes := Size;
if nBytes > Length(Buf) then nBytes := Length(Buf);
ReadRawFromSocket(Socket, Buf[0], nBytes);
Stream.WriteBuffer(Buf[0], nBytes);
Dec(Size, nBytes);
end;
end;
procedure WriteRawToSocket(Socket: TWinSocketStream; Buf: Pointer; BufLen: Integer);
var
PBuf: PByte;
nBytesWritten: Integer;
begin
PBuf := PByte(Buf);
while BufLen > 0 do
begin
nBytesWritten := Socket.Write(PBuf^, BufLen);
if nBytesWritten < 1 then raise Exception.Create('Unable to write to socket');
Inc(PBuf, nBytesWritten);
Dec(BufLen, nBytesWritten);
end;
end;
procedure WriteLineToSocket(Socket: TWinSocketStream; const Value: String);
var
S: UTF8String;
begin
S := UTF8String(Value + #13#10);
WriteRawToSocket(Socket, PAnsiChar(S), Length(S));
end;
procedure WriteIntegerToSocket(Socket: TWinSocketStream; Value: Integer);
begin
Value := htonl(Value);
WriteRawToSocket(Socket, @Value, SizeOf(Value));
end;
procedure WriteStreamToSocket(Socket: TWinSocketStream; Stream: TStream);
var
Size: Integer;
Buf: array[0..1023] of Byte;
nBytes: Integer;
begin
Size := Stream.Size - Stream.Position;
WriteIntegerToSocket(Socket, Size);
while Size > 0 do
begin
nBytes := Size;
if nBytes > Length(Buf) then nBytes := Length(Buf);
Stream.ReadBuffer(Buf[0], nBytes);
WriteRawToSocket(Socket, Buf[0], nBytes);
Dec(Size, nBytes);
end;
end;
end.
服务器:
unit UntThreadDesktop;
interface
uses
System.Classes,
System.Win.ScktComp,
UntDesktopForm;
type
TThreadController = class(TServerClientThread)
private
FDesktopForm: TDesktopForm;
protected
procedure ClientExecute; override;
end;
implementation
uses
System.SysUtils,
WinApi.Windows,
Vcl.Graphics,
UntLibraries,
UntSocketCommon;
{ TThreadDesktop }
procedure TThreadController.ClientExecute;
var
fileSize: Integer;
ms: TMemoryStream;
buf: array[0..1023] of Byte;
nBytes: Integer;
SocketStrm: TWinSocketStream;
begin
SocketStrm := TWinSocketStream.Create(ClientSocket, 5000);
try
// Init DesktopForm
Synchronize(
procedure
begin
FDesktopForm := TDesktopForm.Create;
FDesktopForm.Show;
end
);
try
ms := TMemoryStream.Create;
try
while ClientSocket.Connected and (not Terminated) and (FDesktopForm <> nil) do
begin
ms.Clear;
WriteLineToSocket(SocketStrm, '<|GetScreen|>');
{
ReadStreamFromSocket(SocketStrm, ms);
ms.Position := 0;
ms.SaveToFile('C:\Temp\Screen.bmp');
ms.Position := 0;
Synchronize(
procedure
begin
if FDesktopForm <> nil then
FDesktopForm.imgScreen.Picture.Bitmap.LoadFromStream(ms);
end
);
}
fileSize := ReadIntegerFromSocket(SocketStrm);
while (ms.Size < fileSize) and ClientSocket.Connected and (not Terminated) and (FDesktopForm <> nil) do
begin
Synchronize(
procedure
begin
if FDesktopForm <> nil then
FDesktopForm.panInfo.Caption := 'Total: ' + IntToStr(ms.Size) + ' de ' + IntToStr(fileSize);
end
);
nBytes := fileSize - ms.Size;
if nBytes > Length(Buf) then nBytes := Length(Buf);
ReadRawFromSocket(SocketStrm, buf[0], nBytes);
ms.WriteBuffer(buf[0], nBytes);
if ms.Size = fileSize then
begin
ms.Position := 0;
ms.SaveToFile('C:\Temp\Screen.bmp');
ms.Position := 0;
Synchronize(
procedure
begin
if FDesktopForm <> nil then
FDesktopForm.imgScreen.Picture.Bitmap.LoadFromStream(ms);
end
);
end;
end;
end;
finally
ms.Free;
end;
finally
Synchronize(
procedure
begin
if FDesktopForm <> nil then
FDesktopForm.Close;
end
);
end;
finally
SocketStrm.Free;
end;
end;
end.
procedure TMainForm.ServerSocketGetThread(Sender: TObject;
ClientSocket: TServerClientWinSocket; var SocketThread: TServerClientThread);
begin
SocketThread := TThreadController.Create(false, ClientSocket);
end;
客户端:
unit UntThreadMain;
interface
uses
System.Classes,
System.Win.ScktComp;
type
TThreadMain = class(TThread)
private
FClientSocket: TClientSocket;
FSocketStrm: TWinSocketStream;
procedure SendInfo;
procedure SendScreen;
procedure OnConnect(Sender: TObject; Socket: TCustomWinSocket);
procedure OnDisconnect(Sender: TObject; Socket: TCustomWinSocket);
procedure OnError(Sender: TObject; Socket: TCustomWinSocket; ErrorEvent: TErrorEvent; var ErrorCode: Integer);
protected
procedure Execute; override;
public
constructor Create(AHostname: string; APort: integer); reintroduce;
destructor Destroy; override;
end;
implementation
uses
System.SysUtils,
WinApi.Windows,
Vcl.Graphics,
UntClientMainForm,
UntSocketCommon;
{ TThreadMain }
constructor TThreadMain.Create(AHostname: string; APort: integer);
begin
inherited Create(false);
FreeOnTerminate := false;
FClientSocket := TClientSocket.Create(nil);
FClientSocket.ClientType := ctBlocking;
FClientSocket.Host := AHostname;
FClientSocket.Port := APort;
FClientSocket.OnConnect := OnConnect;
FClientSocket.OnDisconnect := OnDisconnect;
FClientSocket.OnError := OnError;
end;
destructor TThreadMain.Destroy;
begin
FClientSocket.Free;
inherited;
end;
procedure TThreadMain.Execute;
var
SocketStrm: TWinSocketStream;
cmd: String;
begin
FClientSocket.Open;
try
FSocketStrm := TWinSocketStream.Create(FClientSocket.Socket, 5000);
try
while FClientSocket.Socket.Connected and (not Terminated) do
begin
if SocketStrm.WaitForData(1000) then
begin
cmd := ReadLineFromSocket(SocketStrm);
if cmd = '<|INFO|>' then
begin
SendInfo
end
else if cmd = '<|GetScreen|>' then
begin
SendScreen;
end
end;
end;
finally
FSocketStrm.Free;
end;
finally
FClientSocket.Close;
end;
end;
procedure TThreadMain.OnConnect(Sender: TObject; Socket: TCustomWinSocket);
begin
Synchronize(
procedure
begin
ClientMainForm.stBar.Panels[1].Text := 'Conectado';
ClientMainForm.btnConectar.Caption := 'Desconectar';
end
);
end;
procedure TThreadMain.OnDisconnect(Sender: TObject; Socket: TCustomWinSocket);
begin
Synchronize(
procedure
begin
ClientMainForm.stBar.Panels[1].Text := 'Desconectado';
ClientMainForm.btnConectar.Caption := 'Conectar';
end
);
end;
procedure TThreadMain.OnError(Sender: TObject; Socket: TCustomWinSocket;
ErrorEvent: TErrorEvent; var ErrorCode: Integer);
begin
ErrorCode := 0;
Socket.Close;
end;
procedure TThreadMain.SendInfo;
var
cmd: string;
begin
cmd := '<|INFO|>;NomePC=Tiago-PC;SO=Windows Seven Professiona 64-bit;CPU=Intel Core i7 3ª Geração';
WriteLineToSocket(FSocketStrm, cmd);
end;
procedure TThreadMain.SendScreen;
var
DC: HDC;
bmp: TBitmap;
ms: TMemoryStream;
begin
ms := TMemoryStream.Create;
try
bmp := TBitmap.Create;
try
DC := GetDC(0);
try
//bmp.PixelFormat := pf8bit;
bmp.Width := GetDeviceCaps(DC, HORZRES);
bmp.Height := GetDeviceCaps(DC, VERTRES);
//bmp.Width := Screen.Width;
//bmp.Height := Screen.Height;
BitBlt(bmp.Canvas.Handle, 0, 0, bmp.Width, bmp.Height, DC, 0, 0, SRCCOPY);
finally
ReleaseDC(0, DC);
end;
bmp.SaveToStream(ms);
finally
bmp.Free;
end;
ms.Position := 0;
WriteStreamToSocket(FSocketStrm, ms);
finally
ms.Free;
end;
end;
end.
procedure TClientMainForm.btnConectarClick(Sender: TObject);
begin
if FThreadMain = nil then
begin
FThreadMain := TThreadMain.Create('localhost', 6550);
end else
begin
FThreadMain.Terminate;
FThreadMain.WaitFor;
FThreadMain.Free;
FThreadMain := nil;
end;
end;