我创建了一个Android应用程序,其中Android应用程序充当客户端,服务器驻留在桌面上。我正在使用套接字编程进行通信。我已成功在客户端和服务器之间传输消息,但我不知道如何传输图像。 我需要将图像文件从服务器发送到客户端,而不是从客户端发送到服务器
有人可以帮我解决从服务器到客户端发送png图像的问题吗?
到目前为止,这是我的代码:
客户端
private int SERVER_PORT = 9999;
class Client implements Runnable {
private Socket client;
private PrintWriter out;
private Scanner in;
@Override
public void run() {
try {
client = new Socket("localhost", SERVER_PORT);
Log.d("Client", "Connected to server at port " + SERVER_PORT);
out = new PrintWriter(client.getOutputStream());
in = new Scanner(client.getInputStream());
String line;
while ((line = in.nextLine()) != null) {
Log.d("Client", "Server says: " + line);
if (line.equals("Hello client")) {
out.println("Reply");
out.flush();
}
}
} catch (UnknownHostException e) {
// TODO Auto-generated catch block
e.printStackTrace();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
服务器类
class ServerThread implements Runnable {
private ServerSocket server;
@Override
public void run() {
try {
server = new ServerSocket(SERVER_PORT);
Log.d("Server", "Start the server at port " + SERVER_PORT
+ " and waiting for clients...");
while (true) {
Socket socket = server.accept();
Log.d("Server",
"Accept socket connection: "
+ socket.getLocalAddress());
new Thread(new ClientHandler(socket)).start();
}
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
class ClientHandler implements Runnable {
private Socket clientSocket;
private PrintWriter out;
private Scanner in;
public ClientHandler(Socket clietSocket) {
this.clientSocket = clietSocket;
}
@Override
public void run() {
try {
out = new PrintWriter(clientSocket.getOutputStream());
in = new Scanner(clientSocket.getInputStream());
String line;
Log.d("ClientHandlerThread", "Start communication with : "
+ clientSocket.getLocalAddress());
out.println("Hello client");
out.flush();
while ((line = in.nextLine()) != null) {
Log.d("ClientHandlerThread", "Client says: " + line);
if (line.equals("Reply")){
out.print("Server replies");
out.flush();
}
}
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
}
答案 0 :(得分:4)
这里有服务器和客户端代码,用于从服务器向客户端发送/接收(映像)文件。 客户端将映像保存在外部存储中,如果要将其保存在其他位置,请更改该映像。 客户端函数返回接收图像的位图,您也可以通过注释代码中的行来避免这种情况。
要使用这些函数,请使用类似于以下内容的函数:
注意必须从主UI线程以外的线程调用这两个函数:
// To receive a file
try
{
// The file name must be simple file name, without file separator '/'
receiveFile(myClientSocket.getInputStream(), "myImage.png");
}
catch (Exception e)
{
e.printStackTrace();
}
// to send a file
try
{
// The file name must be a fully qualified path
sendFile(myServerSocket.getOutputStream(), "C:/MyImages/orange.png");
}
catch (Exception e)
{
e.printStackTrace();
}
接收器功能:(复制并粘贴到客户端)
/**
* Receive an image file from a connected socket and save it to a file.
* <p>
* the first 4 bytes it receives indicates the file's size
* </p>
*
* @param is
* InputStream from the connected socket
* @param fileName
* Name of the file to save in external storage, without
* File.separator
* @return Bitmap representing the image received o null in case of an error
* @throws Exception
* @see {@link sendFile} for an example how to send the file at other side.
*
*/
public Bitmap receiveFile(InputStream is, String fileName) throws Exception
{
String baseDir = Environment.getExternalStorageDirectory().getAbsolutePath();
String fileInES = baseDir + File.separator + fileName;
// read 4 bytes containing the file size
byte[] bSize = new byte[4];
int offset = 0;
while (offset < bSize.length)
{
int bRead = is.read(bSize, offset, bSize.length - offset);
offset += bRead;
}
// Convert the 4 bytes to an int
int fileSize;
fileSize = (int) (bSize[0] & 0xff) << 24
| (int) (bSize[1] & 0xff) << 16
| (int) (bSize[2] & 0xff) << 8
| (int) (bSize[3] & 0xff);
// buffer to read from the socket
// 8k buffer is good enough
byte[] data = new byte[8 * 1024];
int bToRead;
FileOutputStream fos = new FileOutputStream(fileInES);
BufferedOutputStream bos = new BufferedOutputStream(fos);
while (fileSize > 0)
{
// make sure not to read more bytes than filesize
if (fileSize > data.length) bToRead = data.length;
else bToRead = fileSize;
int bytesRead = is.read(data, 0, bToRead);
if (bytesRead > 0)
{
bos.write(data, 0, bytesRead);
fileSize -= bytesRead;
}
}
bos.close();
// Convert the received image to a Bitmap
// If you do not want to return a bitmap comment/delete the folowing lines
// and make the function to return void or whatever you prefer.
Bitmap bmp = null;
FileInputStream fis = new FileInputStream(fileInES);
try
{
bmp = BitmapFactory.decodeStream(fis);
return bmp;
}
finally
{
fis.close();
}
}
发件人功能:(将其复制并粘贴到服务器端)
/**
* Send a file to a connected socket.
* <p>
* First it sends file size in 4 bytes then the file's content.
* </p>
* <p>
* Note: File size is limited to a 32bit signed integer, 2GB
* </p>
*
* @param os
* OutputStream of the connected socket
* @param fileName
* The complete file's path of the image to send
* @throws Exception
* @see {@link receiveFile} for an example how to receive file at other side.
*
*/
public void sendFile(OutputStream os, String fileName) throws Exception
{
// File to send
File myFile = new File(fileName);
int fSize = (int) myFile.length();
if (fSize < myFile.length())
{
System.out.println("File is too big'");
throw new IOException("File is too big.");
}
// Send the file's size
byte[] bSize = new byte[4];
bSize[0] = (byte) ((fSize & 0xff000000) >> 24);
bSize[1] = (byte) ((fSize & 0x00ff0000) >> 16);
bSize[2] = (byte) ((fSize & 0x0000ff00) >> 8);
bSize[3] = (byte) (fSize & 0x000000ff);
// 4 bytes containing the file size
os.write(bSize, 0, 4);
// In case of memory limitations set this to false
boolean noMemoryLimitation = true;
FileInputStream fis = new FileInputStream(myFile);
BufferedInputStream bis = new BufferedInputStream(fis);
try
{
if (noMemoryLimitation)
{
// Use to send the whole file in one chunk
byte[] outBuffer = new byte[fSize];
int bRead = bis.read(outBuffer, 0, outBuffer.length);
os.write(outBuffer, 0, bRead);
}
else
{
// Use to send in a small buffer, several chunks
int bRead = 0;
byte[] outBuffer = new byte[8 * 1024];
while ((bRead = bis.read(outBuffer, 0, outBuffer.length)) > 0)
{
os.write(outBuffer, 0, bRead);
}
}
os.flush();
}
finally
{
bis.close();
}
}