我试图在docs.unity3d的帮助下扩展UnityPlayerActivity。我有一个带有MainActivity类的简单jar文件,还包含libs文件夹中的classes.jar文件。我的类文件有以下代码。
package com.example.testactivity;
import android.os.Bundle;
import android.util.Log;
import android.view.Menu;
import com.unity3d.player.UnityPlayerActivity;
public class MainActivity extends UnityPlayerActivity
{
@Override
public void onCreate(Bundle savedInstanceState) {
Log.i("Hiren","==============ON CREATE CALLED==============");
super.onCreate(savedInstanceState);
}
public static void callMe()
{
Log.i("Hiren","==============Function CALLED==============");
}
}
我可以通过我的c#脚本调用静态函数callMe(),但是在活动开始时不调用onCreate()。我的C#脚本是
private static FBShare _instance;
public static FBShare Instance
{
get
{
if(_instance == null)
_instance = new FBShare();
return _instance;
}
}
private AndroidJavaClass cls_Fb = new AndroidJavaClass("com.example.testactivity.MainActivity");
public void CallMe()
{
using(AndroidJavaClass cls_UnityPlayer = new AndroidJavaClass("com.unity3d.player.UnityPlayer"))
{
using(AndroidJavaObject obj_Activity = cls_UnityPlayer.GetStatic<AndroidJavaObject>("currentActivity"))
{
cls_Fb.CallStatic("callMe");
}
}
当我调用“CallMe”方法时,我会得到被调用的日志。但我没有从onCreate()获得任何日志。
AndroidMenifest.xml文件包含
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.example.testactivity.MainActivity"
android:installLocation="preferExternal"
android:versionCode="1"
android:versionName="1.0">
<supports-screens
android:smallScreens="true"
android:normalScreens="true"
android:largeScreens="true"
android:xlargeScreens="true"
android:anyDensity="true"/>
<application
android:label="@string/app_name"
android:debuggable="true">
<activity android:name="com.unity3d.player.UnityPlayerProxyActivity"
android:label="@string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.unity3d.player.UnityPlayerActivity"
android:label="@string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
</activity>
<activity android:name="com.unity3d.player.UnityPlayerNativeActivity"
android:label="@string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
<meta-data android:name="android.app.lib_name" android:value="unity" />
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="false" />
</activity>
<activity android:name="com.unity3d.player.VideoPlayer"
android:label="@string/app_name"
android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
</activity>
<activity android:name=".MainActivity"
android:label="@string/app_name"
android:configChanges="keyboardHidden|orientation" >
<meta-data android:name="android.app.lib_name" android:value="unity" />
<meta-data android:name="unityplayer.ForwardNativeEventsToDalvik" android:value="true" />
</activity>
<uses-library android:name="com.google.android.maps" />
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_INTERNET" />
</application>
</manifest>
答案 0 :(得分:2)
<activity
android:name=".MainActivity"
android:label="@string/app_name" >
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>