我正在使用XCode 4.5.1。
我在.h文件和.m文件的开头添加了<UIGestureRecognizerDelegate>
@interface FirstViewController ()
@property (nonatomic, strong) UIImageView *img1;
@end
然后在viewDidLoad
中,以编程方式创建UIImageView
self.img1 = [[UIImageView alloc] initWithFrame:CGRectMake(50, -30, 44, 44)];
[self.img1 setImage:[UIImage imageNamed:@"image1.png"]];
[self.img1 setAlpha:0.8];
[self.img1 setHidden:NO];
[self.img1 setUserInteractionEnabled:YES];
[self.img1 setTag:901];
然后
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(guessTapObject:)];
tap.numberOfTapsRequired = 1;
tap.numberOfTouchesRequired = 1;
tap.delegate = self;
[self.img1 addGestureRecognizer:tap];
[self.view addSubview:self.img1];
[self.view bringSubviewToFront:self.img1];
并在最后
- (void)guessTapObject:(UITapGestureRecognizer *) gesture
{
// guessing the image
UIImageView *tapImageView = (UIImageView*) gesture.view;
NSLog(@"Gesture Tag: %d", tapImageView.tag);
}
我有4个不同的图像,并按上述方式以编程方式创建它们。并应用动画将它们从上到下移动。
我希望当用户点击图像时,它应该动画并消失(我知道代码)。但是代码没有触发tap事件。我把断点放在guessTapObject
函数的开头,但是不要去那里。
在UITapGestureRecognizer
声明时,调试显示guessTapObject
已附加到识别器以执行点击操作。
请帮助为什么tap事件没有触发其选择器方法???
提前感谢您的帮助。
编辑: 我也尝试使用for循环为每个图像视图分别设置手势识别器
for (UIView * view in self.view.subviews) {
if (view.tag > 900){
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(guessTapObject:)];
tap.numberOfTapsRequired = 1;
tap.numberOfTouchesRequired = 1;
// tap.delegate = self;
[view addGestureRecognizer:tap];
NSLog(@"tapView: %@", tap.view);
NSLog(@"tap: %i", tap.enabled);
}
}
答案 0 :(得分:5)
我遇到了类似的问题。确保将userView设置为true,用于userInteraction ..
imageView.userInteractionEnabled = YES;
它对我有用!
答案 1 :(得分:2)
检查
将以下代码添加到View Controller
在viewController.h文件中
@property (nonatomic, strong) UIImageView *img1;
@property (nonatomic, strong) UIImageView *img2;
@property (nonatomic, strong) UIImageView *img3;
在viewController.m文件中
内部viewDidLoad方法
// Init Image 1
self.img1 = [[UIImageView alloc] initWithFrame:CGRectMake(50, 30, 44, 44)];
[self.img1 setImage:[UIImage imageNamed:@"image1_name.jpg"]];
[self.img1 setAlpha:0.8];
[self.img1 setHidden:NO];
[self.img1 setUserInteractionEnabled:YES];
[self.img1 setTag:901];
// Init Image 2
self.img2 = [[UIImageView alloc] initWithFrame:CGRectMake(100, 30, 44, 44)];
[self.img2 setImage:[UIImage imageNamed:@"image2_name.jpg"]];
[self.img2 setAlpha:0.8];
[self.img2 setHidden:NO];
[self.img2 setUserInteractionEnabled:YES];
[self.img2 setTag:902];
// Init Image 3
self.img3 = [[UIImageView alloc] initWithFrame:CGRectMake(50, 130, 44, 44)];
[self.img3 setImage:[UIImage imageNamed:@"image3_name.jpg"]];
[self.img3 setAlpha:0.8];
[self.img3 setHidden:NO];
[self.img3 setUserInteractionEnabled:YES];
[self.img3 setTag:903];
// Add Images to view
[self.view addSubview:self.img1];
[self.view bringSubviewToFront:self.img1];
[self.view addSubview:self.img2];
[self.view bringSubviewToFront:self.img2];
[self.view addSubview:self.img3];
[self.view bringSubviewToFront:self.img3];
// Set Tap Gesture to each image of view
for (UIView * view in self.view.subviews) {
if (view.tag > 900){
UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc]
initWithTarget:self
action:@selector(guessTapObject:)];
tap.numberOfTapsRequired = 1;
tap.numberOfTouchesRequired = 1;
[view addGestureRecognizer:tap];
NSLog(@"tapView: %@", tap.view);
NSLog(@"tap: %i", tap.enabled);
}
}
确保在for循环之前添加图像(使用子视图阵列添加TapGesture)
答案 2 :(得分:0)
我通过在视图上应用手势来解决,而不是分别在每个图像视图中应用。
[self.view addGestureRecognizer:tap];
然后在处理程序/选择器guessTapObject
函数中,我使用了这个
CGPoint tapLocation = [gesture locationInView:self.view]; // gives the tap coordinates
for (UIView * view in self.view.subviews) { // gives view by iterating on each subview
CGRect dropRect = [[[view layer] presentationLayer] frame]; // specific way of getting the frame with respect to its layer
if(CGRectContainsPoint(dropRect, tapLocation)){ // checks for tap in the boundaries of view frame
if (view.tag > 900) // my specific view
// done what i want to do with that specific one
// as i removed it from my superview
}
}
}