以下程序的目标是要求用户输入一个电阻值,然后程序将为每个数字输出相应的颜色。因此,这不包括所有数字。但是,该程序已经完成,我已经尝试将JFrame作为一个额外的东西,除了我挂了如何在动作监听器中打印相应的颜色。
之前我问过这个问题,由于忘记输入特定标签而得到的回复有限。但是,用户回答使用ArraysToString几乎没有做任何事情,因为该程序仍设法打印null。
Cannot refer to non variable inside Action listener (Jframe) JFrame下面的方法用于收集电阻器的每个颜色带的信息,具体取决于数字编号,在我尝试的动作监听器中,只是打印出这些颜色,而是始终打印为空(3次)< / p>
我曾尝试在线查看各种教程,甚至Java API和指南,但这些都无济于事。总的来说,我似乎并不知道如何将已编写的代码合并到JFrame中,无论这是一个繁琐的过程,我愿意合作,并且非常感谢有关如何解决这种困境的一些见解。
import java.io.*;
import javax.swing.*;
//import javax.swing.JFrame;
//import javax.swing.JLabel;
//import javax.swing.JButton;
//import javax.swing.JPanel;
//import javax.swing.JTextField;
import java.awt.event.*;
import java.util.Arrays;
public class test extends JFrame
{
public static void main (String [] args) throws IOException
{
BufferedReader myInput = new BufferedReader (new InputStreamReader (System.in));
//calling variables
String input;
int numInput;
JLabel l = new JLabel("Hello and welcome to the Program (Press the button to start the instructions");
//l.setAlignmentX(0);
// l.setAlignmentY(0);
//calling arrays
int [] array = new int [5];
int [] array2 = new int [3];
String [] array3 = new String [3];
String[] colours = {"black", "brown", "red", "orange", "yellow", "green", "blue", "violet", "gray", "white"};
JFrame f = new JFrame("Hello JFrame");
f.setSize(500,500);
//f.getContentPane().setBackground(Color.CYAN);
f.add(l);
f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
f.setVisible(true);
//JTextField t = new JTextField(16);
JPanel p = new JPanel ();
JButton b = new JButton("Press me") ;
// b.setAlignmentX(0);
// b.setAlignmentY(0);
b.addActionListener(new ActionListener(){
public void actionPerformed (ActionEvent e) {
JOptionPane.showMessageDialog(null,"In the following program you (The user!) will input a number of a resistor value \nThe program will pass the information into methods and then proceed to print out \nThe coorelating colors (Press the button to be asked for input)");
int number = Integer.parseInt(JOptionPane.showInputDialog("Please enter the resistor value"));
final String [] array3 = new String [3];
JOptionPane.showMessageDialog(null, "The Colors are : " + (Arrays.toString(array3)));
}
});
p.add(b);
p.add(l);
//p.add(t);
f.add(p);
System.out.println("Hello and welcome to the Program (Press any key to con't)");
input = myInput.readLine ();
System.out.println("In the following program you (The user!) will input a number of a resistor value");
System.out.println("The program will pass the information into methods and then proceed to print out");
System.out.println("The coorelating colors (Press any key to be asked for input)");
input = myInput.readLine();
System.out.println("Enter a resistor value (Note that resistors can only acount to 4 decimal places");
input = myInput.readLine ();
numInput = Integer.parseInt (input);
//colours for values
array2 = values(array, input, colours);
for(int i = 0 ; i < 3; i++){
array3[i] = digitColours(array2[i], colours);
System.out.println(array3[i]);// prints colours for values
}
//prints 4th colour for multiplier
System.out.println(decimalPlaces(input, colours));
}
public static int[] values (int [] digit, String num, String[] colours)
{
String holder;
double numHolder;
int lengthOfInput;
int holder2;
//tollerance
holder = num.substring(3,4);
digit[3] = Integer.parseInt(holder);
holder2 = Integer.parseInt(num);
// checks to see if above 5
if(digit[3] < 5){
digit[3] = digit[3]/holder2 * 100;
}
else if(digit[3] > 5){
digit[3] = 10 - digit[3];
digit[3] = digit[3]/holder2 * 100;
}
System.out.println(digit[3]);
//Rounding of the input
lengthOfInput = num.length() - 3;
numHolder = Double.parseDouble(num);
numHolder = numHolder/(Math.pow(10,lengthOfInput));
numHolder = (int)(Math.round(numHolder)+0.5);
// first three digits
for(int i = 0; i < 3; i++){
holder = num.substring(i,i+1);
digit[i] = Integer.parseInt(holder);
}
//print out for information
/*System.out.println("The first digit is rounded to:" + (int)digit[0]);
System.out.println("The second digit is roudned to:" + (int)digit[1]);
System.out.println("The third digit is roudned to:" + (int)digit[2]); */
/* */
return new int[] {digit[0], digit[1],digit[2],digit[3]} ;// return
}
public static String digitColours(int decimalPlace, String[] colours){
//calling additional variables
String answer;
answer = colours[decimalPlace];
return answer;
}
//method to find the multiplier
public static String decimalPlaces(String input, String[] colours){
//calling additional variables
int length = input.length();
String answer;
length = length - 3;
answer = colours[length];
return answer;
}
}
答案 0 :(得分:2)
数组array3将始终为null,因为它已被声明为:
final String[] array3 = new String[3];
JOptionPane.showMessageDialog(null,
"The Colors are : " + (Arrays.toString(array3)));
从上面的代码中可以看出,它从未被赋予任何类型的String对象,因此默认为null。您必须先填充它才能保存非空值。想象一个类似于蛋箱的物体阵列:除非你用鸡蛋填充它,它总是空的。
我建议您将要传递的任何变量传递到内部类,final。但它必须在外部类中是最终的,而不是在内部类中:
更重要的是,我将获得主要方法的大部分代码 out ,从静态土地到它所属的实例土地。然后你可以使用类字段而不必担心局部最终变量。这就是我认为当前程序的主要缺点 - 静态代码太多而且没有足够的符合OOP的类和对象。
您的另一个问题是,您似乎正在尝试将Swing GUI与控制台程序混合使用,该控制台程序通过GUI和标准通过BufferedReader获取用户输入,这可能会导致灾难。我强烈建议你选择其中一个,在我看来可能更好用Swing GUI,而不是试图混合这些不可混合的东西。