我正在尝试编写一个非常简单的UDP客户端/服务器对,它将在同一台计算机上一起工作(现在),但我的数据包都没有被传送。下面的代码是100%完整的VB.NET控制台应用程序。它运行时不会抛出错误,但mListener.Receive命令永远不会返回。
问题1:为什么我没有收到任何数据包?
问题2:为什么我的客户端无法使用IPAddress.Any作为终点?当我尝试连接到新IPEndPoint(IPAddress.Any,10123)时,我得到“请求的地址在其上下文0.0.0.0:10123中无效”异常。
Imports System.Net
Imports System.Net.Sockets
Imports System.Threading
Module Module1
Sub Main()
Dim ep As New IPEndPoint(IPAddress.Loopback, 10123)
Dim s As New Server(ep)
Dim c As New Client(ep)
Do
Console.WriteLine("Waiting in main loop...")
Thread.Sleep(5000)
Loop
End Sub
End Module
Public Class Server
Private mBroadcaster As UdpClient
Public Sub New(ep As IPEndPoint)
mBroadcaster = New UdpClient
mBroadcaster.ExclusiveAddressUse = False
mBroadcaster.Connect(ep)
Dim sender As New Thread(AddressOf SendLoop)
sender.Start()
End Sub
Private Sub SendLoop()
Do
Dim msg As Byte() = Text.ASCIIEncoding.ASCII.GetBytes("Hello world")
Console.WriteLine("Sending...")
mBroadcaster.Send(msg, msg.Length)
Thread.Sleep(1000)
Loop
End Sub
End Class
Public Class Client
Private mListener As UdpClient
Public Sub New(ep As IPEndPoint)
mListener = New UdpClient
mListener.ExclusiveAddressUse = False
mListener.Connect(ep) 'Why can't I use IPAddress.Any here?
Dim poller As New Thread(AddressOf PollLoop)
poller.Start()
End Sub
Private Sub PollLoop()
Do
Dim ep As IPEndPoint = Nothing
Console.WriteLine(" Receiver listening...")
Dim incomingbytes As Byte() = mListener.Receive(ep)
Dim msg As String = Text.ASCIIEncoding.ASCII.GetString(incomingbytes)
Console.WriteLine(" Received: " & msg & " from " & ep.Address.ToString & ":" & ep.Port)
Loop
End Sub
End Class
答案 0 :(得分:0)
我仍然不知道为什么原始代码不起作用,但我确实找到了一种方法来完成原始代码的目的。基本的想法是,将UdpClient用于服务器显然很好,但是对于客户端使用UdpClient是不行的。相反,我将UdpClient更改为较低级别的Socket。我怀疑用Socket替换服务器的UdpClient也没关系,但我没有测试过。这也解决了问题2(原始Socket允许侦听IPAddress.Any)。
我仍然会接受一个不同的答案,这实际上解释了为什么会这样。
Imports System.Net
Imports System.Net.Sockets
Imports System.Threading
Module Module1
Sub Main()
Dim s As New Server
Dim c As New Client
Do
Console.WriteLine("Waiting in main loop...")
Thread.Sleep(5000)
Loop
End Sub
End Module
Public Class Server
Private mBroadcaster As UdpClient
Public Sub New()
mBroadcaster = New UdpClient
mBroadcaster.ExclusiveAddressUse = False
mBroadcaster.Connect(New IPEndPoint(IPAddress.Broadcast, 10123))
Dim sender As New Thread(AddressOf SendLoop)
sender.Start()
End Sub
Private Sub SendLoop()
Do
Dim msg As Byte() = Text.ASCIIEncoding.ASCII.GetBytes("Hello world")
Console.WriteLine("Sending...")
mBroadcaster.Send(msg, msg.Length)
Thread.Sleep(1000)
Loop
End Sub
End Class
Public Class Client
Private mListener As Socket
Public Sub New()
mListener = New Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp)
mListener.ExclusiveAddressUse = False
mListener.Bind(New IPEndPoint(IPAddress.Any, 10123))
Dim poller As New Thread(AddressOf PollLoop)
poller.Start()
End Sub
Private Sub PollLoop()
Dim buffer As Byte() = New Byte(1023) {}
Do
Console.WriteLine(" Receiver listening...")
Dim nbytes As Integer = mListener.Receive(buffer)
Dim msg As String = Text.ASCIIEncoding.ASCII.GetString(buffer, 0, nbytes)
Console.WriteLine(" Received: " & msg)
Loop
End Sub
End Class