让我们想象一下我有一些用户控制权。用户控件有一些子窗口。并且用户控制用户想要关闭某种类型的子窗口。用户控制代码中有一种方法:
public void CloseChildWindows(ChildWindowType type)
{
...
}
但我无法调用此方法,因为我无法直接访问该视图。
我想到的另一个解决方案是以某种方式将用户控件ViewModel公开为其属性之一(因此我可以绑定它并直接向ViewModel发出命令)。但我不希望用户控制用户知道有关用户控件ViewModel的任何信息。
那么解决这个问题的正确方法是什么?
答案 0 :(得分:37)
我觉得我刚刚找到了一个相当不错的MVVM解决方案来解决这个问题。我写了一个暴露类型属性WindowType
和布尔属性Open
的行为。 DataBinding后者允许ViewModel轻松打开和关闭窗口,而不了解View。
得爱的行为...... :)
的Xaml:
<UserControl x:Class="WpfApplication1.OpenCloseWindowDemo"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:local="clr-namespace:WpfApplication1"
xmlns:i="http://schemas.microsoft.com/expression/2010/interactivity"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="300">
<UserControl.DataContext>
<local:ViewModel />
</UserControl.DataContext>
<i:Interaction.Behaviors>
<!-- TwoWay binding is necessary, otherwise after user closed a window directly, it cannot be opened again -->
<local:OpenCloseWindowBehavior WindowType="local:BlackWindow" Open="{Binding BlackOpen, Mode=TwoWay}" />
<local:OpenCloseWindowBehavior WindowType="local:YellowWindow" Open="{Binding YellowOpen, Mode=TwoWay}" />
<local:OpenCloseWindowBehavior WindowType="local:PurpleWindow" Open="{Binding PurpleOpen, Mode=TwoWay}" />
</i:Interaction.Behaviors>
<UserControl.Resources>
<Thickness x:Key="StdMargin">5</Thickness>
<Style TargetType="Button" >
<Setter Property="MinWidth" Value="60" />
<Setter Property="Margin" Value="{StaticResource StdMargin}" />
</Style>
<Style TargetType="Border" >
<Setter Property="Margin" Value="{StaticResource StdMargin}" />
</Style>
</UserControl.Resources>
<Grid>
<StackPanel>
<StackPanel Orientation="Horizontal">
<Border Background="Black" Width="30" />
<Button Content="Open" Command="{Binding OpenBlackCommand}" CommandParameter="True" />
<Button Content="Close" Command="{Binding OpenBlackCommand}" CommandParameter="False" />
</StackPanel>
<StackPanel Orientation="Horizontal">
<Border Background="Yellow" Width="30" />
<Button Content="Open" Command="{Binding OpenYellowCommand}" CommandParameter="True" />
<Button Content="Close" Command="{Binding OpenYellowCommand}" CommandParameter="False" />
</StackPanel>
<StackPanel Orientation="Horizontal">
<Border Background="Purple" Width="30" />
<Button Content="Open" Command="{Binding OpenPurpleCommand}" CommandParameter="True" />
<Button Content="Close" Command="{Binding OpenPurpleCommand}" CommandParameter="False" />
</StackPanel>
</StackPanel>
</Grid>
</UserControl>
YellowWindow(黑/紫等):
<Window x:Class="WpfApplication1.YellowWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="YellowWindow" Height="300" Width="300">
<Grid Background="Yellow" />
</Window>
ViewModel,ActionCommand:
using System;
using System.ComponentModel;
using System.Windows.Input;
namespace WpfApplication1
{
public class ViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private void OnPropertyChanged(string propertyName)
{
if (this.PropertyChanged != null)
PropertyChanged(this, new PropertyChangedEventArgs(propertyName));
}
private bool _blackOpen;
public bool BlackOpen { get { return _blackOpen; } set { _blackOpen = value; OnPropertyChanged("BlackOpen"); } }
private bool _yellowOpen;
public bool YellowOpen { get { return _yellowOpen; } set { _yellowOpen = value; OnPropertyChanged("YellowOpen"); } }
private bool _purpleOpen;
public bool PurpleOpen { get { return _purpleOpen; } set { _purpleOpen = value; OnPropertyChanged("PurpleOpen"); } }
public ICommand OpenBlackCommand { get; private set; }
public ICommand OpenYellowCommand { get; private set; }
public ICommand OpenPurpleCommand { get; private set; }
public ViewModel()
{
this.OpenBlackCommand = new ActionCommand<bool>(OpenBlack);
this.OpenYellowCommand = new ActionCommand<bool>(OpenYellow);
this.OpenPurpleCommand = new ActionCommand<bool>(OpenPurple);
}
private void OpenBlack(bool open) { this.BlackOpen = open; }
private void OpenYellow(bool open) { this.YellowOpen = open; }
private void OpenPurple(bool open) { this.PurpleOpen = open; }
}
public class ActionCommand<T> : ICommand
{
public event EventHandler CanExecuteChanged;
private Action<T> _action;
public ActionCommand(Action<T> action)
{
_action = action;
}
public bool CanExecute(object parameter) { return true; }
public void Execute(object parameter)
{
if (_action != null)
{
var castParameter = (T)Convert.ChangeType(parameter, typeof(T));
_action(castParameter);
}
}
}
}
OpenCloseWindowBehavior:
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Interactivity;
namespace WpfApplication1
{
public class OpenCloseWindowBehavior : Behavior<UserControl>
{
private Window _windowInstance;
public Type WindowType { get { return (Type)GetValue(WindowTypeProperty); } set { SetValue(WindowTypeProperty, value); } }
public static readonly DependencyProperty WindowTypeProperty = DependencyProperty.Register("WindowType", typeof(Type), typeof(OpenCloseWindowBehavior), new PropertyMetadata(null));
public bool Open { get { return (bool)GetValue(OpenProperty); } set { SetValue(OpenProperty, value); } }
public static readonly DependencyProperty OpenProperty = DependencyProperty.Register("Open", typeof(bool), typeof(OpenCloseWindowBehavior), new PropertyMetadata(false, OnOpenChanged));
/// <summary>
/// Opens or closes a window of type 'WindowType'.
/// </summary>
private static void OnOpenChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var me = (OpenCloseWindowBehavior)d;
if ((bool)e.NewValue)
{
object instance = Activator.CreateInstance(me.WindowType);
if (instance is Window)
{
Window window = (Window)instance;
window.Closing += (s, ev) =>
{
if (me.Open) // window closed directly by user
{
me._windowInstance = null; // prevents repeated Close call
me.Open = false; // set to false, so next time Open is set to true, OnOpenChanged is triggered again
}
};
window.Show();
me._windowInstance = window;
}
else
{
// could check this already in PropertyChangedCallback of WindowType - but doesn't matter until someone actually tries to open it.
throw new ArgumentException(string.Format("Type '{0}' does not derive from System.Windows.Window.", me.WindowType));
}
}
else
{
if (me._windowInstance != null)
me._windowInstance.Close(); // closed by viewmodel
}
}
}
}
答案 1 :(得分:5)
我过去通过引入WindowManager
的概念来处理这种情况,这是一个可怕的名称,所以让它与{{1}配对这只是稍微不那么可怕 - 但基本的想法是:
WindowViewModel
请注意:我只是非常偶然地把它扔在一起;你当然希望根据你的具体需求调整这个想法。
但是,任何人,基本前提是你的命令可以在public class WindowManager
{
public WindowManager()
{
VisibleWindows = new ObservableCollection<WindowViewModel>();
VisibleWindows.CollectionChanged += OnVisibleWindowsChanged;
}
public ObservableCollection<WindowViewModel> VisibleWindows {get; private set;}
private void OnVisibleWindowsChanged(object sender, NotifyCollectionChangedEventArgs args)
{
// process changes, close any removed windows, open any added windows, etc.
}
}
public class WindowViewModel : INotifyPropertyChanged
{
private bool _isOpen;
private WindowManager _manager;
public WindowViewModel(WindowManager manager)
{
_manager = manager;
}
public bool IsOpen
{
get { return _isOpen; }
set
{
if(_isOpen && !value)
{
_manager.VisibleWindows.Remove(this);
}
if(value && !_isOpen)
{
_manager.VisibleWindows.Add(this);
}
_isOpen = value;
OnPropertyChanged("IsOpen");
}
}
public event PropertyChangedEventHandler PropertyChanged = delegate {};
private void OnPropertyChanged(string name)
{
PropertyChanged(this, new PropertyChangedEventArgs(name));
}
}
对象上工作,适当地切换WindowViewModel
标志,并且经理类处理打开/关闭任何新窗口。有很多可能的方法可以做到这一点,但过去它对我来说很有效(实际实现时并没有在我的手机上一起扔,也就是说)
答案 2 :(得分:4)
纯粹主义者的合理方式是创建一个处理导航的服务。简短摘要:创建NavigationService,在NavigationService注册您的视图,并使用视图模型中的NavigationService进行导航。
示例:
class NavigationService
{
private Window _a;
public void RegisterViewA(Window a) { _a = a; }
public void CloseWindowA() { a.Close(); }
}
要获得对NavigationService的引用,您可以在它上面进行抽象(即INavigationService)并通过IoC注册/获取它。更准确地说,您甚至可以进行两个抽象,一个包含注册方法(由视图使用)和一个包含执行器(由视图模型使用)的抽象。
有关更详细的示例,您可以查看Gill Cleeren的实施,该实施严重依赖于IoC:
http://www.silverlightshow.net/video/Applied-MVVM-in-Win8-Webinar.aspx从00:36:30开始
答案 3 :(得分:3)
实现此目的的一种方法是视图模型请求关闭子窗口:
public class ExampleUserControl_ViewModel
{
public Action ChildWindowsCloseRequested;
...
}
然后视图将订阅其视图模型的事件,并在触发时关闭窗口。
public class ExampleUserControl : UserControl
{
public ExampleUserControl()
{
var viewModel = new ExampleUserControl_ViewModel();
viewModel.ChildWindowsCloseRequested += OnChildWindowsCloseRequested;
DataContext = viewModel;
}
private void OnChildWindowsCloseRequested()
{
// ... close child windows
}
...
}
因此,视图模型可以确保在不了解视图的情况下关闭子窗口。
答案 4 :(得分:1)
此问题的大多数答案都涉及一个由ViewModel控制的状态变量,而View则对此变量的更改起作用。这有利于有状态命令,例如打开或关闭窗口,或者只显示或隐藏某些控件。但它对无状态事件命令效果不佳。您可以在信号的上升沿触发某些操作,但需要再次将信号设置为低(假),否则它将不再触发。
我写了一篇关于 ViewCommand模式的文章来解决这个问题。它基本上是从View到当前ViewModel的常规命令的反方向。它涉及一个接口,每个ViewModel都可以实现该接口,以向所有当前连接的视图发送命令。可以扩展View以在其DataContext属性更改时向每个已分配的ViewModel注册。此注册将View添加到ViewModel中的Views列表。每当ViewModel需要在View中运行命令时,它会遍历所有已注册的视图并在它们上运行命令(如果存在)。这使用反射来查找View类中的ViewCommand方法,但是在相反方向上绑定也是如此。
View类中的ViewCommand方法:
public partial class TextItemView : UserControl
{
[ViewCommand]
public void FocusText()
{
MyTextBox.Focus();
}
}
这是从ViewModel调用的:
private void OnAddText()
{
ViewCommandManager.Invoke("FocusText");
}
该文章可用on my website和旧版on CodeProject。
包含的代码(BSD许可证)提供了允许在代码混淆期间重命名方法的措施。