我在我的应用程序中使用UIPinchGestureRecognizer来放大视图(是的,我没有使用UIScrollView的原因)。当我用手指向外捏时,视图会按预期放大,如果我然后反向捏而不将手指从屏幕上移开,它也会向右缩放。但是,如果我通过向内捏来启动缩放,则视图缩放的速率会显着降低。我猜这是因为UIPinchGestureRecognizer如何工作 - UIPinchGestureRecognizer的规模在向外挤压时为> 1,而在向内挤压时为< 1。不幸的是,我不知道如何在我的代码中准确地反映这一点。
- (IBAction)didDetectPinchGesture:(id)sender {
UIPinchGestureRecognizer *gestureRecognizer = (UIPinchGestureRecognizer *)sender;
CGFloat scale = [gestureRecognizer scale];
switch ([gestureRecognizer state]) {
case UIGestureRecognizerStateBegan:
_lastScale = [gestureRecognizer scale];
break;
case UIGestureRecognizerStateChanged:
CGFloat currentScale = [[self.imageView.layer valueForKeyPath:@"transform.scale"] floatValue];
// Constants to adjust the max/min values of zoom
const CGFloat kMaxScale = 5.0;
const CGFloat kMinScale = 1.0;
CGFloat newScale = 1 - (_lastScale - scale); // new scale is in the range (0-1)
newScale = MIN(newScale, kMaxScale / currentScale);
newScale = MAX(newScale, kMinScale / currentScale);
NSLog(@"%f", newScale);
CGAffineTransform transform = CGAffineTransformScale([self.imageView transform], newScale, newScale);
self.imageView.transform = transform;
_lastScale = scale; // Store the previous scale factor for the next pinch gesture call
break;
default:
_lastScale = [gestureRecognizer scale];
break;
}
}
答案 0 :(得分:-1)
一个非常简单的解决方案是在完成后将gestureRecognizer scale
重置为1:
...
default:
_lastScale = [gestureRecognizer scale];
// Add this:
[gestureRecognizer setScale:1];
break;
}