我是闪光灯的新手。我正在尝试为我的简单Flash应用程序显示一个简单的按钮(使用adobe flex builder 3)。
主项目文件Client2.as:
package
{
import flash.display.Sprite;
[SWF(width="600", height="600", frameRate="31", backgroundColor="#00FFFF")] //set project properties
public class Client2 extends Sprite
{
public function Client2() {
trace("Client launched.");
var loginGui:LoginInterface = new LoginInterface(); //load the login interface object
loginGui.init(); //initialize the login interface
}
}
}
然后是LoginInterface.as类文件:
package
{
import flash.display.Sprite;
import flash.display.SimpleButton;
public class LoginInterface extends Sprite
{
public function LoginInterface()
{
trace("LoginInterface object loaded.");
}
public function init():void
{
trace("LoginInterface init method was called.");
var myButton:SimpleButton = new SimpleButton();
//create the look of the states
var down:Sprite = new Sprite();
down.graphics.lineStyle(1, 0x000000);
down.graphics.beginFill(0xFFCC00);
down.graphics.drawRect(10, 10, 100, 30);
var up:Sprite = new Sprite();
up.graphics.lineStyle(1, 0x000000);
up.graphics.beginFill(0x0099FF);
up.graphics.drawRect(10, 10, 100, 30);
var over:Sprite = new Sprite();
over.graphics.lineStyle(1, 0x000000);
over.graphics.beginFill(0x9966FF);
over.graphics.drawRect(10, 10, 100, 30);
// assign the sprites
myButton.upState = up;
myButton.overState = over;
myButton.downState = down;
myButton.hitTestState = up;
addChild(myButton);
}
}
}
当我运行它时按钮没有显示。我做错了什么?
答案 0 :(得分:1)
ActionScript3图形基于显示列表概念。基本上,必须将图形元素添加到显示列表中才能看到。
显示列表的根节点(实际上是树)是您的主类Client2。因此,您想要在屏幕上显示的任何内容都必须添加为此元素的子元素,如下所示:
addChild(loginGui); //inside of your main class
同样,您的按钮必须添加到您的LoginInterface实例
addChild(myButton); //inside of LoginInterface