我正在尝试修改此页面https://mtihc.github.io/bustabit-script-simulator/
上的“ Martingale”脚本我似乎无法使“ ON LOSS”循环在运行后停止运行。当我第一次下注时,它会首先触发,但第二次下注后,它会再次触发。我可以在脚本中添加什么使其不会连续运行两次的脚本?并给它一个冷却时间。
或者如果我只让“如果下注停止>”重置赔付金额(如果亏损循环连续运行两次)会更容易吗?而不是停止脚本。
这是“ Martingale”的脚本
var config = {
baseBet: { value: 100, type: 'balance', label: 'base bet' },
payout: { value: 2, type: 'multiplier' },
stop: { value: 1e8, type: 'balance', label: 'stop if bet >' },
loss: {
value: 'increase', type: 'radio', label: 'On Loss',
options: {
base: { type: 'noop', label: 'Return to base bet' },
increase: { value: 2, type: 'multiplier', label: 'Increase bet by' },
}
},
win: {
value: 'base', type: 'radio', label: 'On Win',
options: {
base: { type: 'noop', label: 'Return to base bet' },
increase: { value: 2, type: 'multiplier', label: 'Increase bet by' },
}
}
};
log('Script is running..');
var currentBet = config.baseBet.value;
// Always try to bet when script is started
engine.bet(roundBit(currentBet), config.payout.value);
engine.on('GAME_STARTING', onGameStarted);
engine.on('GAME_ENDED', onGameEnded);
function onGameStarted() {
engine.bet(roundBit(currentBet), config.payout.value);
}
function onGameEnded() {
var lastGame = engine.history.first()
// If we wagered, it means we played
if (!lastGame.wager) {
return;
}
// we won..
if (lastGame.cashedAt) {
if (config.win.value === 'base') {
currentBet = config.baseBet.value;
} else {
console.assert(config.win.value === 'increase');
currentBet *= config.win.options.increase.value;
}
log('We won, so next bet will be', currentBet/100, 'bits')
} else {
// damn, looks like we lost :(
if (config.loss.value === 'base') {
currentBet = config.baseBet.value;
} else {
console.assert(config.loss.value === 'increase');
currentBet *= config.loss.options.increase.value;
}
log('We lost, so next bet will be', currentBet/100, 'bits')
}
if (currentBet > config.stop.value) {
log('Was about to bet', currentBet, 'which triggers the stop');
engine.removeListener('GAME_STARTING', onGameStarted);
engine.removeListener('GAME_ENDED', onGameEnded);
}
}
function roundBit(bet) {
return Math.round(bet / 100) * 100;
}