我有一个应用程序无法通过控制器接收普通的HTTP请求,而是监听和接收消息(AMQP协议)以启动它的逻辑流程。
我的应用程序一次可能会收到并处理多条消息。我有一个对象将在整个过程中收集信息/数据,在几个不同的服务/类中,以便我最后使用它。 但我需要将每个收到的消息分开,作为一个" Scoped"注入会将注入的实例与其他HTTP请求分开。
因为我在普通API中使用Scoped注入对象的方式非常类似,但是我在听众中收到一条消息,而不是新的HTTP请求。
有没有办法可以为每个收到的消息创建一个自定义范围,通过某种配置,或者让代码创建一个新的范围作为我的Listener.MessageReceived(消息消息)方法中的第一件事?
想象一下这样的流程:
public class Listener {
ServiceClassA serviceClassA //injected in constructor
CustomLogger customLogger // (HAS TO BE SAME OBJECT INJECTED INTO ServiceClassA, ServiceClassB and Listener)
public void ReceiveMessage(Message message) {
using (var scope = CreateNewScope()) {
try {
serviceClassA.DoStuff();
} catch(Exception e) {
Console.Write(customLogger.GetLogs())
}
}
}
}
public class ServiceClassA {
ServiceClassB serviceClassB //injected in constructor
CustomLogger customLogger //(HAS TO BE SAME OBJECT INJECTED INTO ServiceClassA, ServiceClassB and Listener)
public void DoStuff() {
customLogger = ResolveCustomLogger(); // how do I make sure I can get/resolve the same object as in Listener (without having to pass parameters)
var data = // does stuff
customLogger.Log(data);
serviceClassB.DoStuff();
}
}
public class ServiceClassB {
CustomLogger customLogger //(HAS TO BE SAME OBJECT INJECTED INTO ServiceClassA, ServiceClassB and Listener)
public void DoStuff() {
customLogger = ResolveCustomLogger(); // how do I make sure I can get/resolve the same object as in Listener (without having to pass parameters)
var data = // does other stuff
customLogger.Log(data);
}
}
我的CustomLogger不仅可以使用1或2个服务层,可能有很多层,我可能只想在底部使用CustomLogger,但我希望它可以在顶层访问,以便检索存储在其中的数据。
非常感谢。
答案 0 :(得分:0)
您可以在对队列中的消息做出反应的类中注入ServiceScopyFactory,然后针对收到的每个消息创建一个范围,并从该范围请求MessageHandler依赖项。
下面的代码示例正是这样做的(它也处理队列中的会话,但这对创建作用域没有影响)。
public class SessionHandler : ISessionHandler
{
public readonly string SessionId;
private readonly ILogger<SessionHandler> Logger;
private readonly IServiceScopeFactory ServiceScopeFactory;
readonly SessionState SessionState;
public SessionHandler(
ILogger<SessionHandler> logger,
IServiceScopeFactory serviceScopeFactory,
string sessionId)
{
Logger = logger;
ServiceScopeFactory = serviceScopeFactory;
SessionId = sessionId
SessionState = new SessionState();
}
public async Task HandleMessage(IMessageSession session, Message message, CancellationToken cancellationToken)
{
Logger.LogInformation($"Message of {message.Body.Length} bytes received.");
// Deserialize message
bool deserializationSuccess = TryDeserializeMessageBody(message.Body, out var incomingMessage);
if (!deserializationSuccess)
throw new NotImplementedException(); // Move to deadletter queue?
// Dispatch message
bool handlingSuccess = await HandleMessageWithScopedHandler(incomingMessage, cancellationToken);
if (!handlingSuccess)
throw new NotImplementedException(); // Move to deadletter queue?
}
/// <summary>
/// Instantiate a message handler with a service scope that lasts until the message handling is done.
/// </summary>
private async Task<bool> HandleMessageWithScopedHandler(IncomingMessage incomingMessage, CancellationToken cancellationToken)
{
try
{
using IServiceScope messageHandlerScope = ServiceScopeFactory.CreateScope();
var messageHandlerFactory = messageHandlerScope.ServiceProvider.GetRequiredService<IMessageHandlerFactory>();
var messageHandler = messageHandlerFactory.Create(SessionState);
await messageHandler.HandleMessage(incomingMessage, cancellationToken);
return true;
}
catch (Exception exception)
{
Logger.LogError(exception, $"An exception occurred when handling a message: {exception.Message}.");
return false;
}
}
private bool TryDeserializeMessageBody(byte[] body, out IncomingMessage? incomingMessage)
{
incomingMessage = null;
try
{
incomingMessage = IncomingMessage.Deserialize(body);
return true;
}
catch (MessageDeserializationException exception)
{
Logger.LogError(exception, exception.Message);
}
return false;
}
}
现在,每当实例化MessageHandlerFactory时(对于从队列接收到的每条消息都会发生),工厂请求的所有范围内的依赖项将一直存在,直到MessageHandler.HandleMessage()任务完成为止。
我创建了一个消息处理程序工厂,以便SessionHandler除了可以将DI服务之外,还可以将非DI服务参数传递给MessageHandler的构造函数(在本例中为SessionState对象)。是工厂请求(范围内的)依赖项并将它们传递给MessageHandler。如果不使用会话,则可能不需要工厂,而可以直接从作用域中获取MessageHandler。