我正试图在D中实现生命游戏(这对我来说是新的)。它适用于尺寸为100x100,200x200,300x300的阵列,但当我达到400x400及更高版本时,可执行文件将停止工作。我该如何解决?这是我的代码:
import std.stdio;
import std.random;
import std.conv:to;
import std.file;
import std.conv:to;
import core.simd;
alias to!(string) toString;
immutable side = 400;
immutable generations = 1000;
alias to!(string) toString;
void main ()
{
//Initialize Game of Life
float[side+2][side+2] big_grid;
float[side][side] cell_grid;
//Input random numbers in the big grid
for ( int i = 1; i < side+1; i++ )
for ( int k = 1; k < side+1; k++ )
{
big_grid[i][k] = uniform(0,2);
}
//Wrap the cells to sides (toroidal) in the big grid
for (int k = 1; k < side+1; k++ )
{
big_grid[side+1][k] = big_grid[1][k];
big_grid[0][k] = big_grid[side][k];
big_grid[k][side + 1] = big_grid[k][1];
big_grid[k][0] = big_grid[k][side];
}
big_grid[side+1][side+1] = big_grid[1][1];
big_grid[0][0] = big_grid[side][side];
big_grid[0][side+1] = big_grid[side][1];
big_grid[side+1][0] = big_grid[1][side];
//Transfer cell information from big grid to cell grid
for ( int i = 1; i < side+1; i++ )
for ( int k = 1; k < side+1; k++ )
{
cell_grid[i-1][k-1] = big_grid[i][k];
}
File file = File("gen0.txt", "w");
for ( int i = 0; i < side; i++ )
{
for ( int k = 0; k < side; k++ )
{
file.write(cell_grid[i][k],",");
}
file.write("\n");
}
file.close();
//Update the state of the cells
for (int d = 1; d < generations; d++ )
{
//Rules of Life
for ( int i = 0; i < side; i++ )
for ( int k = 0; k < side; k++ )
{
if (big_grid[i+1][k+1] == 0 && (big_grid[i][k]+big_grid[i][k+1]+big_grid[i][k+2]+big_grid[i+1][k]+big_grid[i+1][k+1]+big_grid[i+1][k+2]+big_grid[i+2][k]+big_grid[i+2][k+1]+big_grid[i+2][k+2] == 3))
{
cell_grid[i][k] = 1;
}
else if (big_grid[i+1][k+1] == 1 && ((big_grid[i][k]+big_grid[i][k+1]+big_grid[i][k+2]+big_grid[i+1][k]+big_grid[i+1][k+1]+big_grid[i+1][k+2]+big_grid[i+2][k]+big_grid[i+2][k+1]+big_grid[i+2][k+2] == 3) || (big_grid[i][k]+big_grid[i][k+1]+big_grid[i][k+2]+big_grid[i+1][k]+big_grid[i+1][k+1]+big_grid[i+1][k+2]+big_grid[i+2][k]+big_grid[i+2][k+1]+big_grid[i+2][k+2] == 4)))
{
cell_grid[i][k] = 1;
}
else
{
cell_grid[i][k] = 0;
}
}
//Update big grid for next iteration
for ( int i = 1; i < side+1; i++ )
for ( int k = 1; k < side+1; k++ )
{
big_grid[i][k] = cell_grid[i-1][k-1];
}
for (int k = 1; k < side+1; k++ )
{
big_grid[side+1][k] = big_grid[1][k];
big_grid[0][k] = big_grid[side][k];
big_grid[k][side + 1] = big_grid[k][1];
big_grid[k][0] = big_grid[k][side];
}
big_grid[side+1][side+1] = big_grid[1][1];
big_grid[0][0] = big_grid[side][side];
big_grid[0][side+1] = big_grid[side][1];
big_grid[side+1][0] = big_grid[1][side];
file = File("gen"~toString(d)~".txt", "w");
for ( int i = 0; i < side; i++ )
{
for ( int k = 0; k < side; k++ )
{
file.write(cell_grid[i][k],",");
}
file.write("\n");
}
file.close();
}
}
答案 0 :(得分:1)
最可能的原因是使用Windows的默认堆栈限制,并且至少有两个路径可以解决它。
如果您在Windows上编译和运行程序,可执行文件通常会编译自己的最大堆栈大小,因此它更像是特定于语言的操作系统。
现在,对于编译的编程语言,它们的链接器通常提供增加最大堆栈大小的选项。例如,如果使用dmd(官方D编译器)并编译为32位目标,命令行将dmd -L/STACK:16777216 program.d
将限制设置为16兆字节。 dmd链接器选项列表为here。
另一条路径是要注意,只需要本地普通旧数据变量的堆栈。数组float[side+2][side+2] big_grid;
是静态数组,这意味着它被分配到声明为(side+2)
* (side+2)
连续4字节float
s的位置
如果你改为使用动态数组auto big_grid = new float [] [] (side + 2, side + 2);
,这将只在堆栈上分配size_t
* 2个字节(8或16,具体取决于位数)其余的分配(一个浮动的动态数组的一维数组,以及size+2
一维浮点数组)将在垃圾收集堆上发生。您可以详细了解不同类型的arrays in D,甚至可以阅读更多关于使用dynamic arrays的信息。
您还可以将数组声明为 thread-local :只需将声明从函数范围移到模块范围即可。如果您想要一个真正的全局变量,请将__gshared
添加到模块级声明:__gshared float[side+2][side+2] big_grid;
。这样,您仍然可以在不在堆栈上分配时使用静态数组。